Was perfectly fine as it was and they ruin it. No point even using it now.
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#destiny2
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Edited by Dredgen Truth: 5/16/2024 12:59:39 AMDivinity never should have been added to the game. Any fight designed around it being difficult to hit crits has been trivialized, because if one person is running divinity, then the entire team hits crits. For free. It wasn't perfectly fine, the only reason it isn't basically the most used raid weapon of all time is that only one person on your team needs to use it. The thing is busted and has been since it came out, in spite of the few nerfs it has caught. The very identity of the gun is based around something that shouldn't be possible, and has actively nuked the balancing of the game. And, in spite of all that, in any fight where its even mildly difficult to hit crits, people are [i]still[/i] going to use it. People will use it for rhulk, people will use it for taniks, people will use it for Kalli, people will use it for Nezarec, people will use it for the daughters of oryx, people will use it for Ir-yut, and people will probably use it for at least one encounter in the final shape's raid. That's just how strong guaranteed crits are.