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3/6/2024 1:07:20 AM
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Can we keep guardian games pvp as a base?

Believe it or not, but it's fun. Fast supers, easily can pop 2 supers in a single match instead of 1, even with highest cd, and lots of special ammo with bricks and crates. It feels like the crucible that was meant to be from the beginning. Just remove class based matchmaking and it's gonna be the best pvp experience we've had in a long while.

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  • Play Mayhem. This ability spam trash can f off. We literally want less ability spam in regular pvp because it requires ZERO skill. Like i said theres mayhem for pve enjoyers so go ahead. Us pvp players dont ask for GM's to be turned into easy mode either so please stay in your lane with your bad takes on a gamemode you clearly dont understand, THANK YOU :):):)

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    • No because no sbmm is not fair

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    • Throw it in the rotator wiht mayhem, mom con, and the rest of the mess. Sure.

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    • Yeah, it's great. 100 Res and getting two shotted by Sturm from a week away while my auto rifle takes eleventy million bullets to kill anything.

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      • Lmao yall rigged titans to fail this garden games yall -blam!- people

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        • Yesterday Supremacy was not fun due to frequent supper pop and crazy sweaty players from Trails . don't think I will be playing Guardian games PVP . Not fun , I agree PVP needs to be skills based. Thanks

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        • I completely agree. It’s honestly a total blast. I was rocking Hawkmoon and Matador, and I POPPED OFF. The majority of my games I hit 3 K/D or above, and one game I hit over 30 kills with a 8 K/D. It’s literally a polar opposite of what the new PvP is. Supremacy you can get a ton of ammo, fast supers, and a ton of abilities, and still have a bunch of primary play. I was getting 3-4 Supers a game, and I had plenty of abilities, but it still felt like there was a very strong balance of abilities to Primary gunfights. We need more of this Bungie!

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          • So far this is the least complaining and most support for a PvP rework that I can remember on here. It looks like upwards of 40% supportive. There's always been a theory that if we can keep PvP with 30% -40% supportive posts we'd be able to get them to make us anything we want them to make.

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          • Played like 10 games so far and every single one has been warlocks vs hunters We won 10/10 times

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            • Woah woah woah. Settle down my guy. You're gonna piss of all the aBiLiTy SpAm DoNt TaKe nO sKiLl people. Which is bullshit, by the way. It's a lot more difficult to have high k/d games when you can get killed quickly at any time. Slowing down TTK and reducing ability up time actually makes the game easier for those who don't have the fast twitch skill this game has always called for. FWIW I have been having a great time playing Supremacy, a welcome accident. Also, there's a separate node you can select when queuing up the game to turn off class based matchmaking.

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            • [quote]Believe it or not, but it's fun. Fast supers, easily can pop 2 supers in a single match instead of 1, even with highest cd, and lots of special ammo with bricks and crates. It feels like the crucible that was meant to be from the beginning. Just remove class based matchmaking and it's gonna be the best pvp experience we've had in a long while.[/quote] For real. Since there no ability spam it is enjoyable and really fun. I’ve given Checkmate control a try and it is terrible. The SBMM doesn’t make it any better but the constant steam rolling games/ bad blueberries is gonna drop the population lower than it already was. Idk why the forsaken era is so neglected.

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            • So people can run around with conditional finallty all game and no sure primary? No thanks.

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              • The bugged guardian games PvP in my opinion is NOT FUN. it's nothing but conditional finality & igneous hammer just like trials... Every match I go into there's at least 3 people on the enemy team using those weapons. BUNGIE for the love of all that is good PATCH THIS ASAP!

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                • no thanks,we need less supers/ability not more

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                • I'm glad you're having fun but it's been a long -blam!- wait for me for each game to fill out.

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                • Lol. That's exactly what pvp was during Forsaken. Forsaken had really high numbers in pvp too, but Bungie could never possibly have the good sense to go back to the time when the game actually worked. Instead they feel like they just MUST listen to all the COD wannabes and get as close to the Y1 failure as possible until the game actually implodes.

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                • Bump. A lot of fun.

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