Armor drops are in a pretty poor state right now. For the most part, armor is immediately dismantled and there’s essentially no difference in armor sets. Getting an armor drop feels like a waste.
When you get a weapon, that weapon is different from other weapons. Different stats, different perk combinations, different origin trait. A new weapon drop might be something worth keeping, even if it comes from a world drop. Armor on the other hand is essentially all the same. World drop armor is useless because it’ll often drop with stats in the 40s or low 50s. Once you get a good set of artifice armor, there’s no need to ever replace it.
While the mod system is module and fun to build around with, there’s not enough differences between armor sets to ever need to get a new one. And there’s way too much rng when it comes to getting good stats to have a lot of differences in new armor sets.
I don’t have a very well thought out solution as of now. Feel free to share ideas.
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Guardian,Archon Of LightEliksni at Heart,Archon of House Light - old
Armor Crafting is the most obvious solution And there is a unused node at the enclave