Bungie care to explain why shoulder charge is so -blam!- inconsistent (pvp)?
-Goes through enemy players
-Peregrine greaves bonus damage fails to apply even after being airborne for long enough for it to activate
-SC animation stops in front of enemy players when they slightly change their position or even jump
-Melee energy is consumed and no damage is applied
-Fails to track enemies when they are clearly in range and very little off to the side.
I’m not asking for a buff. More of a QoL update because is so frustrating when its inconsistency makes you a free kill
Just my two cents.
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Everything at close range does this weird stuff at times. It’s most obvious with swords for me — it looks extra weird when you clearly swipe into your opponent and… nothing! Sometimes I make multiple swipes just to be sure (wasting ammo in the process). I assume it’s lag causing your view of what’s happening to be slightly out of sync with another player.