When Warmind cells were removed in their entirety this weapon-hierarchy of needs-was inadvertently nerfed by losing one of its capabilities. In the Bow's lore tab Ana Bray sending a message to Osiris states the following "-might sound primitive, but Seraphs would link those to orbital weapons platforms and bring wild planets to heel." how about a new perk where having the main arrow and the guidance ring spawned projectiles hitting the same enemy adds targeting beacon stacks to that enemy and once you reach a max set of stacks a shot from the "sky" hits the target like a vorpal weapon rocket. This might not seem doable, but it'd be the same thing as those cabal cruiser shots, visual desent and the explosion aren't really connected, if you've ever held the targeting beacon under some sort of roof on Neomuna you know what I'm talking about.
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1 ReplyEdited by Punisher of Porcelain™: 1/30/2024 10:20:17 PM
Punisher of Porcelain™😂👍 - old
Never used it because of the paywall and all I know about it is that it makes some buff shield and I’m pretty sure its good in GMs 🤷♂️ -
Edited by BarStool: 1/30/2024 6:56:08 PMJust allow it to make the weakened version of Warmind Cells and have it create the super large disks upon their destruction.
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5 RepliesStrong bow but the draw time is way to long
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2 RepliesIt's cumbersome to use, even with the catalyst.
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94 Replies[quote]When Warmind cells were removed in their entirety this weapon-hierarchy of needs-was inadvertently nerfed by losing one of its capabilities. In the Bow's lore tab Ana Bray sending a message to Osiris states the following "-might sound primitive, but Seraphs would link those to orbital weapons platforms and bring wild planets to heel." how about a new perk where having the main arrow and the guidance ring spawned projectiles hitting the same enemy adds targeting beacon stacks to that enemy and once you reach a max set of stacks a shot from the "sky" hits the target like a vorpal weapon rocket. This might not seem doable, but it'd be the same thing as those cabal cruiser shots, visual desent and the explosion aren't really connected, if you've ever held the targeting beacon under some sort of roof on Neomuna you know what I'm talking about.[/quote] Love how the people here say “Yea its bad I haven’t used it since i got the catalyst” And its always not that long because people usually get it then run the catalyst and go to shuro chi. As someone with 10k kills on it, its by far the best ad-clear and boss dps primary in the game. Ticcuns has nothing on this bow with how powerful it is. I used ticcuns from its inception to HoN release. But of course people will say something about something they dont use
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15 RepliesTook me 26 Spire runs to get it and find it to be almost useless. Ticcu's is far more useful. Haven't touched it since I completed the catalyst.
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1 Reply"When Warmind cells were removed in their entirety" Bro they just painted them green.
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1 ReplyI say make the ring absorb and reduce incoming damage to increase it's outgoing damage since it's a stationary playstyle bow
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2 RepliesStreamers said it's good, so that's it. They are never touching it, until streamers say it's bad.
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1 ReplyGeneral use power wise for a exotic is bad
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2 RepliesI think the bow is great. The only thing it needs is a damage buff to the regular bow projectile because it does feel weak until the guidance ring comes up. Granted, I’d be happy with a buff like the one you suggested but I don’t think it’s necessary.
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2 RepliesMake it spawn warmind cells
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1 ReplyIt doesn't need a buff, but if they wanna give it one, I won't complain lol.
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1 ReplyEdited by WinterSolstice: 1/26/2024 8:24:49 AMAs a buff I think it'd be best to 1. Make the warmind cell ring the new ring and 2. Now that Wish-Ender is busted as hell I think it's fine to allow it to do max damage in at least pve at any range instead of 20 meters
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1 ReplyDon’t care if it gets a buff or not… but you get an upvote just because you spelled losing correctly. And not loosing.
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1 ReplyHow would it work in caves tho
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No -blam!-.
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I think both HoN and Sleeper should spawn warmind cells. With Sleeper, picking up cells should grant ammo, and they spawn on multi kills or majors/boss kills. HoN should spawn them on multi kills or 5 rapid precision hits, and they spawn stuck to the target. Destroying them creates a solar explosion and applies scorch.