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1/20/2024 4:47:04 PM
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Hunter stat build for pvp help?

Best stats for hunter for pvp? I tried max mob and resilience but was still getting slapped, is recovery more important than resilience?
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  • I always run max mobility and recovery. Sadly it means low resilience but it is what it is. Spec the rest into whatever works with your build

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  • Speed. Was watching a breakdown from cammycakes on the topic of input device and aim assist… Of which showed me something very interesting. The slower you are at strafing, the greater the game assists with reticle pull from your opponent. (Of which explained a lot of my situations I have personally experienced) Max mobility(can be paired with the mobility perks of lightweight weapons and/ot stompee5’s) This helps you negate the games aim assist from your enemies. Obviously a learning curve how to use max mobility… Ie just having mobility will not negate aim assist, your movement does. Max recovery. Players are pushy if they know you are weak… Get that health back as fast as possible. Minimum of 3 resilience, then the tiers are 6, or 8. (Using 4, 5, or 7 is pointless… or wasted stats). The above resilience then ties into your high mobility. Ie less aim assist on faster strafing allows you to get in and out cover with less bullet bending assist deaths behind cover that we experience. Then obviously a lot of players lean into grenades or melees according to their builds. At least 3 intellect unless you are really leaning into a super.

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    • Resil in pvp will affect opponent ttk on you (lower resil means less shots from opponents to kill you) as well as your flinch recoil (higher resil = less flinch). Mobility only affects non-ads strafe speed and hunter dodge regen, so it's not really needed imo. Most die hard pvp players prioritize recov so that they can heal faster and get back into the fight faster. I think the ideal pvp spread is something like recovery, resilience and then whatever other stat you want.

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