Titan Exotics:
[b][u]Kephri’s Horn[/u][/b]
[spoiler][i]SOLAR RAMPART:[/i] Solar final blows recharge your Barricade, which unleashes a blast of Solar energy that scorches targets when summoned. Enemies defeated by the blast Ignite, causing additional scorch damage to nearby targets.[/spoiler]
[b][u]Eternal Warrior[/u][/b]
[spoiler][i]RESOLUTE:[/i] Gain an Overshield when activating Fists of Havoc. Changes the function of your slam attack while Fists of Havoc is active, ground slam is deactivated; holding down [ ] will increase your sprint speed by 2x. While in this state of Havoc, your footsteps are significantly louder, direct impacts with targets deal greatly increased damage; enemies undefeated by direct impacts become Jolted. While in this state of Havoc, use your dash attack to slam into a single target with significant force; dealing extremely increased damage, creating a large blinding explosion & a lightning strike that jolts nearby targets, this attack consumes the rest of your Super energy.[/spoiler]
[b][u]Icefall Mantle[/u][/b]
[spoiler][i]GLACIAL GUARD:[/i] Replaces your Barricade ability with a powerful personal Overshield. When you cast your Barricade you create a burst around yourself that slows you & freezes nearby targets. While this overshield is active, you are slowed & your Barricade doesn’t recharge; your Stasis weapons will also deal increased damage. Sprinting and sliding are deactivated in this slowed state, only your jump ability still functions.[/spoiler]
[b][u]Hoarfrost-Z[/u][/b]
[spoiler][i]GLACIAL FORTIFICATION:[/i] When using the Stasis subclass, your Barricade becomes a wall of stasis Crystals that slows nearby targets when created. Standing behind this barricade will grant you your allies increased weapon reload speed, stability, range; & your Stasis weapons gain Chill-Clip.[/spoiler]
[b][u]Phoenix Cradle[/u][/b]
[spoiler][i]BEACONS OF EMPOWERMENT:[/i] Sol Invictus lasts twice as long. Allies who pass through your Sunspot are granted Sol Invictus, x1 Restoration, & Radiant.[/spoiler]
[b][u]Mask Of The Quiet One[/u][/b]
[spoiler][i]DREADED VISAGE:[/i] Grants a very small amount of Super & ability energy when damaged. When critically wounded, final blows grant Cure x1.[/spoiler]
[b][u]Helm Of Saint-14[/u][/b]
[spoiler][i]STARLESS NIGHT:[/i] Targets that enter Ward of Dawn are blinded, while allies that pass through gain a Void Overshield & Volatile Rounds for Void weapons. Guarding with Sentinel Sheild blinds nearby targets.[/spoiler]
[b][u]Lorely Splendor Helm[/u][/b]
[spoiler][i]CAUTERIZING FLAME:[/i] When you are critically wounded with full class ability energy, your Barricade energy is consumed & you gain Restoration. When you cast a Barricade, create a Sunspot at your location that grants x2 Restoration. Your Barricade cooldown is increased.[/spoiler]
[b][u]Citan’s Ramparts[/u][/b]
[spoiler][i]ASSAULT BARRICADE:[/i] You & your allies can shoot through your Towering Barricade, Ward of Dawn, & Remote Shield; which have significantly reduced health in PvP & and their duration is halved in PvE. Your constructs can no longer block Anti-Barrier rounds.[/spoiler]
[b][u]Crest of Alpha Lupi[/u][/b]
[spoiler][i]SURVIVAL WELL:[/i] Generate additional Orbs of Power from Supers. Your Barricade pulses with a healing Cure (x1 every 4 secs) when cast.[/spoiler]
[b][u]Hallowfire Heart[/u][/b]
[spoiler][i]SUNFIRE FURNACE:[/i] Solar final blows while Radiant or standing in a Sunspot create a Sunspot at the targets location. Greatly improves recharge rate of your Solar abilities when your Super is charged.[/spoiler]
[b][u]Arbor Warden[/u][/b]
[spoiler][i]BARRI-NADE:[/i] Using your class ability channels defensive light inward, providing a grenade that creates a rally barricade on impact; granting additional effects while standing behind it depending on the element of your subclass.
🔥: Solar weapon final blows Scorch nearby targets.
⚡️: Arc weapon final blows blind nearby targets.
🟣: Void weapon final blows make nearby targets become Volatile.
❄️: Stasis weapon final blows chill nearby targets.
🦠: Strand weapon final blows Sever nearby targets.[/spoiler]
[b][u]Peacekeepers[/u][/b]
[spoiler][i]MECHA HOLSTER:[/i] Reloads stowed Submachine Guns & allows you to ready them instantly. Improves your weapon handling speed with Submachine Guns & your strafe speed while wielding them. Improves the reload speed of Submachine Guns.[/spoiler]
[b][u]Mk. 44 Stand Asides[/u][/b]
[spoiler][i]SERIOUSLY, WATCH OUT:[/i] Hitting targets with your Shoulder-Charge abilities returns half of your melee energy. Weapon final blows grant a small amount (5%) of melee energy.[/spoiler]
[b][u]The Path of Burning Steps[/u][/b]
[spoiler][i]FIREWALKER:[/i] Solar final blows periodically grant you an escalating bonus to weapon damage, & Solar Grenade final blows grant you the maximum bonus. While at max stacks, Solar weapon precision final blows Ignite targets. You are harder to Slow or Freeze with Stasis, & when you break out, you take no damage from doing so; creating a burst of Scorching Solar energy around yourself.[/spoiler]
Hunter
https://www.bungie.net/en/Forum/Post/263593334/0/0
Warlock
https://www.bungie.net/en/Forum/Post/263593345/0/0
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Edited by A485258: 1/16/2024 9:48:47 AMBungie needs to focus on making exotics less ugly. If they need money. They should just release ornaments to make their hideous exotics less so.
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1 ReplyKhepris Horn and arbor warden are lit AF🔥 changes
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Khepris Horn W
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1 ReplyI just really dont like solar titans having 3 exotics that interact with sunspots. I think phoenix cradle should be able to create sunspots on any solar kills while the sol invictus buff is active. Then take away anything to do with sunspots from hollowfire and make it the roaring flames exotic. Have hollowfire passively increase the duration of roaring flames by like 5 seconds but while your super is charged, roaring flames stacks last indefinitely. While still keeping its ability regen while your super is charged.
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I would approve of them all except Citans ramparts. Bubble is already dominant in objective PvP modes and shooting through that allows no counter play.
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Love every single one of these suggestions. Would honestly make me want to try some of these other exotics.
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Just bring back HoIL.
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These are well thought-out changes