EDIT: Thanks for sharing this information, everyone. I've submitted a bug to the team.
Original comment: [spoiler]Hi there. We believe we fixed this issue in 7.3.0.5. Are you still encountering issues with the totems in the second encounter not spawning?[/spoiler]
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No you didn't. You made it worse. It now happens on all encounters. The first I danced under the bosses feet for 5 minutes waiting to be put in the cage while the boss stomped and spun around. Good job fixing it. HAHAHA
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It's still happening. Just did a run a few minutes ago. Also, the timer for the Wish buff is bugged and can display 0:00 the instant it appears.
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Issue is not fixed. You should disable dungeon until it is fixed. Solo runs are near impossible at this time.
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Before the patch, the Warlords have spawned in the totems consistently apart from very rare instances of the totems being spawned in under the map, but after 7.3.0.5, they've either spawned the totems in very late or just not at all. This is an issue across all of the warlords in the dungeon. As far as I can see, the patch did fix the issue that would rarely occur where the totem is spawned in under the map, but it led into another issue causing the totems not spawn in at all. Overall, there are more runs where you get no totem spawns compared to where you'd previously get a totem under the map.
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I also noticed it was much worse across the entire dungeon after 3 clears yesterday, post-patch. Very difficult to get any of the big Scorn to drop a totem before death and also have time to capture it before the wish timer. For the first boss, we had a hard time seeing the second totem drop after we get out of the cages. After the damage phases, sometimes it felt like more time would pass before we were transported back into the cages to progress the encounter. In the final boss encounter, we routinely had both Scorn spawns with slivers of health waiting for the totems, and they would not drop, even after the transferring hex guys despawned.
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This was our experience as well