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originally posted in: Matchmaking for vets
10/28/2023 6:10:11 AM
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There is no lobby balancing or SBMM in solo q trials. It’s all RNG . The more skilled you are the less you’ll rely on luck to go flawless. Don’t like having to roll the dice on your teammates? Learn to group up.
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  • Wrong

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  • I mean technically practice pool has weekly SBMM - but outside of that, no I’m not lol..

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  • Dude they have some bs lobby balance junk. I get shafted so much just because I play a lot. I’m not even close to good enough to carry yet over and over. Games just broken.

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  • You aren’t special, bungie isn’t specifically targeting you. You stats show you’re an average pvp player and every time you que solo you’re rolling the dice in the hopes you have teammates that can carry their own weight. The more proficient you are at winning your 1s the easier it is to go solo flawless. As it stands now you can’t hold your own consistently so you’re basically rolling the dice that your team has someone on it that can. Quicker you accept that fact the sooner you’ll learn to look to improve and move on rather than blame some made up lobby balancing. We all deal with the same teammate RNG in the challenger pool.

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  • That’s why it says evaluating guardians then searches more the evaluating and search’s more…

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  • You can look at your own DT and see there is no balancing but whatever boogie man you need to blame keep on i guess….

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  • they do have lobby balancing man.

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  • [quote]they do have lobby balancing man.[/quote] It has nothing to do with skill though. The lobby balance is try and put solo players against other solos or teams of 2

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  • Appreciate the opinion. But there's definitely an issue with matchmaking. Where r u getting that there's no lobby balancing depending on the type of matchmaking? all 'roll of the dice'. With or without sbbm there is lobby balancing. Say I start a new acct today. The matchmaking would be significantly more likely to place me with other new players. That wouldn't and shouldn't last forever. Just until the there's enough data to calculate a reasonably accurate sense of avg kd & performance. That should be the way players who are returning after months/years away should be match made. It's unreasonable to believe that there's no issue with the matchmaking just bc you're more ok with 'rolling the dice' on your teammates/opponents than others. It's discouraging and clearly a present issue since more and more ppl are leaving this game and less and less are coming back every year. Ppl arent leaving bc of the Meta changes with each sandbox update. They're leaving bc when they stop playing consistently there's no way to improve significantly enough to compete with players who never left.

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  • Edited by Avory: 10/28/2023 12:41:06 PM
    There isn’t an issue with mm it is just rng buddy it’s pure connection based luck of the draw

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  • [quote]Appreciate the opinion. But there's definitely an issue with matchmaking. Where r u getting that there's no lobby balancing depending on the type of matchmaking? all 'roll of the dice'. With or without sbbm there is lobby balancing. Say I start a new acct today. The matchmaking would be significantly more likely to place me with other new players. That wouldn't and shouldn't last forever. Just until the there's enough data to calculate a reasonably accurate sense of avg kd & performance. That should be the way players who are returning after months/years away should be match made. It's unreasonable to believe that there's no issue with the matchmaking just bc you're more ok with 'rolling the dice' on your teammates/opponents than others. It's discouraging and clearly a present issue since more and more ppl are leaving this game and less and less are coming back every year. Ppl arent leaving bc of the Meta changes with each sandbox update. They're leaving bc when they stop playing consistently there's no way to improve significantly enough to compete with players who never left.[/quote] I’m not saying the current way MM works is good. I’m saying specifically in trials; unless you’re in the practice pool- there is no balancing or MM in the background other than FTBMM and CBMM . Comp exists and control has SBMM so you can improve there - or the trials practice pool also has some weekly SBMM tied into it

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  • That's what the other PvP modes are for. Loathe as I am to hear it, repeatedly, Trials is endgame PvP and if you need to bone up on your skills, that isn't the mode to do so in.

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  • Edited by jmann43b: 10/28/2023 6:24:20 AM
    Why when I suggest a premade team do people get bent out of shape? Is it because my PvP stats are in the dumper?

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  • Players don’t like the idea of having to group up in a multiplayer game all the time (which I get) I like to solo q myself time to time.

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