Greetings Guardians of Bungie.net. We would like to hear from all you PVP players out there on what kinds of changes to the Crucible you would like to see in the future. We have a short update from the team on our PVP plans going live in the TWID shortly calling for everyone to share their feedback to help us prioritize what changes we work on to continue to improve the Crucible experience. Whether it’s playlist preferences, matchmaking settings, Trials, comp, or anything else that affects the way Guardians battle each other, please post your feedback below.
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Why I am not really engaging with the Crucible these days: - Abilities are far too direct and too potent for too little effort. Grapple is an amazing idea and what abilities could be like. Useful, but not so blatantly strong for no effort at all. Thinking more along the lines of Valorant abilities where they more so set you up for winning rather than handling the heavy lifting themselves. Damage resistance granted to abilities and supers seems absurdly strong. Instead of having these supers that let you panic activate for some instant DR, I always felt abilities should be very potent when used well, and absolutely a waste when mistimed or misused. Now it feels like most supers are like pity-kill generators where you get basically free kills for nearly no effort. - Weapons are too forgiving in terms of your aim. I fully get that Destiny isn't some tactical shooter, which is fine, and that controllers need some help in certain areas. And even that bringing the effort required down is great to have more players feeling like they're doing well and as such saturating the playlist. - Special ammo: I don't know how you can fix this issue. Having special ammo is fun, as someone who enjoys sniper rifles. Having more ammo means you can take more risks and more fun shots. This is enjoyable. Maybe if sniper rifles were harder to hit the head with and had a much lower bodyshot damage compared to headshot damage, they could retain their scavenger level of ammo in the noncomp playlists without being problematic for the most part, I don't know. I just know that having the ammo be plentiful was far more fun than having the sniper ammo strangled. - Rewards: I don't need rewards to enjoy Crucible. Having my enjoyment resting on my ability to play my character without it resting on a super low skill floor on both abilities and weapons would be enough. I've played a LOT of hours in the Crucible just because it was fun. It doesn't need be more complicated than that; it's a game after all.