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originally posted in: Team Balancing in Trials?
10/2/2023 3:34:28 PM
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That's quite a word salad just to say you want SBMM and/or Lobby Balancing. SBMM does not work with the trials format. All players would win approximately 50% of their games. Very few Flawlesses. They had Lobby Balancing active for a couple weekends two seasons ago and it was terrible. It screws the outlier players in every match. The Challenger Pool (playing on a Flawless card) is CBMM. Your opponents and lobby balancing are entirely random. Most players should know this. But what a lot of low skill/casual players do not understand is that, with the skill level and lobby balancing being random, skill level actually plays a huge part in going flawless. Simply put, the better you are, the easier it'll be to win with bad teammates. In it's current form, Trials is actually one of the few playlists that rewards player talent.
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  • Edited by NotCreative123: 10/2/2023 4:19:58 PM
    I agree with everything except the "players would win 50% of their games" statement. Actually, it would follow a binomial distribution, so, although most players would win around 50% of their games, some could sit either much higher or lower than that. (This is assuming that "skill" doesn't adjust very rapidly, which, after around 30 games, it doesn't seem to)

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