It's almost like they're two completely different activities for two sides of the playerbase.
Endgame pvp. It's going to be difficult as intended. Your reward? A lot of cosmetics and flex weapons. Don't like it? Don't play it.
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Just in case anyone thinks my man’s reply sounds sarcastic but he is right. Rng is Rng for pvp too. I am not a pvp man. This weekend I forced myself in there to see why I hated it. But I went in knowing these guys are on their game in there. They make you better or you will hate pvp. Trials I finally see where it all clicked. The main difference between pvp and pve players is one word. Pvp players intentionally go in with the same type of players opposing them. Knowing the maps, weapons and rewards don’t match the amount of work to beat another player. Pve. We have that same intentionality but we don’t have to be in a mindset to engage another free thinking in human. We have game mechanics while pvp has players skill level. The work to beat another team in high level play doesn’t get the rewards they deserve in my opinion.