Title. Shards were the last currency that we could really grind and stockpile. Which is an element I actually enjoy because being able to stockpile currently in content droughts actually allows me to side step doing it later when there's actually new items and content to grind.
Just as an example grinding Iron Banner for a weapon roll. We get a new weapon and I'm hitting back match after match but now I have to go grind public events because Legacy weapons cost 15k Glimmer? No that's not good. Personally I'm not a fan of content loops all I want to do is keep running the same content back, keep in my rhythm, until I get my drop
Edit: I just seen that Ritual and Season focusing is getting increased to 3 engrams while Legacy Trials and Nightfall weapons are getting increased to 5 engrams. Why are you trying to further increase grind times when it's already at an all time high. There are plenty of things I actually still need to grind that I'm procrastinating on because the projected grind times to get my god roll are too d*mn long, 1 in 40,500 drop chance. I've given feedback like 100 times that the grind and RNG needs to be cut back not increased. Destiny doesn't need more grind
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Nah they will remove glimmer next so they can pandering to those who are complaining on having way too many of them Destiny new moto Destined to nerf and sunset our game If this company was under embracer then it would have been shut down ages ago.