Title. Shards were the last currency that we could really grind and stockpile. Which is an element I actually enjoy because being able to stockpile currently in content droughts actually allows me to side step doing it later when there's actually new items and content to grind.
Just as an example grinding Iron Banner for a weapon roll. We get a new weapon and I'm hitting back match after match but now I have to go grind public events because Legacy weapons cost 15k Glimmer? No that's not good. Personally I'm not a fan of content loops all I want to do is keep running the same content back, keep in my rhythm, until I get my drop
Edit: I just seen that Ritual and Season focusing is getting increased to 3 engrams while Legacy Trials and Nightfall weapons are getting increased to 5 engrams. Why are you trying to further increase grind times when it's already at an all time high. There are plenty of things I actually still need to grind that I'm procrastinating on because the projected grind times to get my god roll are too d*mn long, 1 in 40,500 drop chance. I've given feedback like 100 times that the grind and RNG needs to be cut back not increased. Destiny doesn't need more grind
-
1 Reply
Crescendoll_5555One More Time - old
Big vanguard is trying to implement a social glimmer system by tanking the LCSC (Last City Shard Currency.) Invest in exotics now so when our society collapses you will have something of value to trade for food, water, and other needs. Stay safe out there guys we’re in for some hard times.