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9/7/2023 4:54:29 PM
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Cozmo

Looking for your PVP thoughts

Greetings Guardians of Bungie.net. We would like to hear from all you PVP players out there on what kinds of changes to the Crucible you would like to see in the future. We have a short update from the team on our PVP plans going live in the TWID shortly calling for everyone to share their feedback to help us prioritize what changes we work on to continue to improve the Crucible experience. Whether it’s playlist preferences, matchmaking settings, Trials, comp, or anything else that affects the way Guardians battle each other, please post your feedback below.

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  • Fusion rifles should take flinch in pvp. Why is it that we can all recognize that a sniper being able to one-shot through flinch or a linear fusion rifle doing the same are problems, yet somehow fusion rifles get a pass for it? It doesn’t promote primary gunplay and it makes fusions feel oppressive since you can’t reliably counter them with primary gunplay alone. Keep in mind that most fusions have a charge time that’s quicker than a primary weapon’s time to kill. They charge in either 0.5s, 0.66s, 0.78s, or 0.96s. You can pre charge fusion rifles though, so you can shave off tens of milliseconds from those times. Add flinch to all of these fusion rifles. It does not feel good or skillful to be landing nothing but headshots on someone just for them to one-shot you from 15-20 meters away with a fusion. It’s no different from when you’re landing headshot after headshot against a sniper and they kill you through it. By making primary weapons more effective at countering specials in this manner, people will be more willing to use their primary instead of crutching a special weapon.

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