Greetings Guardians of Bungie.net. We would like to hear from all you PVP players out there on what kinds of changes to the Crucible you would like to see in the future. We have a short update from the team on our PVP plans going live in the TWID shortly calling for everyone to share their feedback to help us prioritize what changes we work on to continue to improve the Crucible experience. Whether it’s playlist preferences, matchmaking settings, Trials, comp, or anything else that affects the way Guardians battle each other, please post your feedback below.
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Short comments: ‐ Anteus needs a nerf - Pvp needs more resorces to farm along side that kick -blam!- artifice armor in competitive playlists like comp and trials something I really wanted to stress, though is the upcoming glaive bufs. As one of the only 4 pvp glaive mains in existence, the increase to velocity proposed is an amazing idea. However the regenerating shield makes me kind of worried. Not in that it'd be overpowered (it will be) but that the only nerf to this i can think of would be to reduce the DR it gives, which would make glaives save for the GotD one virtually unusable in pvp due to their abysmally slow ttk. I dont think a regenerating shield would be good for this reason unless there was a general change to individual velocity depending on archetype similar to that of scout rifles to account for their average low ttk as well. Glaives have been my favorite weapon for forever, with its only issue being that it is inconsistent in so many frustrating ways, from glitch melee registration, ammo economy, and the dely when putting up a shield. Further nerfs, even with the velocity buff I fear might put them in the ground for good in pvp. I am an outlier on this, though so while it would hurt my feelings on it, gaives being killed would be a negligible issue in the scope of overall player retention