The gun used to be horrible. Now it's almost horrible. You still need to make it more consistent. The gun misses most of the second shots in the burst. That was the issue with the original gun. This needs to get a fix if you were intending for us to use it. Any gun has a faster TTK and consistency. Even 180s feel better and are more consistent than this. All of that work for nothing, Bungo.
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12 RepliesNah that can't be true. I saw several videos about it being the best new gun. Youtube would never lie to me.
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I got a Adept godroll on my 2nd run. Fluted-Steady-Snap-Zen + Range MW. Couldn’t ask for anything more, maybe Moving Target, but whatever. Anyway, took it for a quick spin in crucible, and all I gotta say is.. have fun trying to hit all crits while getting flinched from a Pulse Rifle with Headseeker.
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1 ReplyYou're on the bottom of the score board alot.....
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1 ReplyIt feels pretty crisp in PvE. Don't sleep on Enlightened Action, it ramps up hella quick for reload speed and pair it with Rampage or Kill Clip.
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Its burst pattern takes some getting used to. So recoil control is super important on wardens law but with the right perks it could be a pretty good weapon. I dont see it breaking anything or being the strongest hand cannon in the game but it's not garbage
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No one said it would be good
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They just switched Breachlight's gun model and increased its damage.
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It's basically just a regular 120 RPM Hand Cannon but worse. The only benefits it offers are more flinch dealt out and the ability to two-tap with just Radiant. Round Robin from Neomuna is easier to get, easier to use, has better perks, can also two-tap with Kill Clip, and is craftable. It also has a faster TTK since it deals all it's damage in one shot. Once Igneous Hammer comes back everyone will completely forget about Warden's Law, at least for PvP.
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1 Replyskill issue
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L take
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16 RepliesEdited by llSpAxXll: 9/14/2023 10:06:02 AMHavnt gotten it myself yet but Aztecross was pretty wild about it. Damage test with lucky pants and a Fourth time/Vorpal role was even out damaging Malfeasence with it in PvE! For PvP he said that the aimbox is a little off. He had to adjust to aim at neck level that did wonders for the weapon. And in the game play he was slapping people pretty hard with it. Zen moment may be a ‘requirement’ for it to feel better. That might be worth a go.
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Edited by eliteg: 9/14/2023 6:20:34 PM
elitegControl, control, you must learn control - 1/30/2026 2:18:35 PM
I disagree.. have had mostly good games with it trying new rolls. A very fun feel to it (both PVP and PVE).. and its a new archetype so will take getting used to. Still testing in PVP so I don't know what is the best barrel/mag combo yet but do have several Moving Target/Zen.. that should be nice. My 1st roll of Perpetual/Vorpal with full bore has been fun too. Tip > the way it shoots I think you can peek and head back b4 the 2nd shot is off and it will be right on target. -
Skill issue?
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I don't think its bad but it is clunky.. aphidian aspects are a must
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Only buff it if they reduce how much flinch Warden's Law deals
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Honestly I agree. It’s much cooler than it was for sure, but the second shot misses maybe 40% of the time. Not to mention how in PvP you’ll usually get flinched off a second shot in the burst 90% of the time. A stability or recoil buff for the archetype would go a long way.
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[quote]The gun used to be horrible. Now it's almost horrible. You still need to make it more consistent. The gun misses most of the second shots in the burst. That was the issue with the original gun. This needs to get a fix if you were intending for us to use it. Any gun has a faster TTK and consistency. Even 180s feel better and are more consistent than this. All of that work for nothing, Bungo.[/quote] Sooooooo true it is horrible
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Might be you or the roll you have Have seen a lot of people who live this gun
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I don't know about it fits into the current meta but the one that dropped on my first nightfall seems like it is fun. It's on my hunter. Played a couple of crucible matches and it did pretty good. Considering I rarely use hand cannons also.
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Honestly I really like it.... They just launched it super soft, no really interesting perks. Oh look, kill clip. How original. And rampage, whoa don't strain your self now. Hot swap, the perk that basically says "please delete me, I don't want to live anymore." And the only really original perk on the gun is, Enlightened Action, is made irrelevant by frenzy because they don't stack. So if both appear on the same weapon *gravity falls negative $12 bill "this is worthless - LESS than worthless!" meme.* They used to have a policy of "launch hot, tune later" Now people are such whiny little brats about "horrors! A pleb is having fun! This must not be!" that they launch everything with the killing power of warm butter, and move the needle slowly from "weak" to "weak but at least usable." Borderline trash is where they want all weapons to live at. And they wonder why nobody likes their game. Right perks this gunc ould be incredible. But it doesn't have the right perks.
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Well I thought it was cool
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1 ReplyI was shredding with it even without Kill Clip. If you can use Crimson, you should have no problem with Warden.
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The second bullet seems to fade after a certain amount of range, and with how I've seen it your suppose to aim it at the opponents neck/chest to even have the second shot hit the head. Overall not a bad weapon for close engagements but super bad in mid/long range engagements.
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Wardens law is ok it just suffers from bad range and a 0.93ttk meaning it’s slow to kill