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9/7/2023 4:54:29 PM
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Cozmo

Looking for your PVP thoughts

Greetings Guardians of Bungie.net. We would like to hear from all you PVP players out there on what kinds of changes to the Crucible you would like to see in the future. We have a short update from the team on our PVP plans going live in the TWID shortly calling for everyone to share their feedback to help us prioritize what changes we work on to continue to improve the Crucible experience. Whether it’s playlist preferences, matchmaking settings, Trials, comp, or anything else that affects the way Guardians battle each other, please post your feedback below.

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  • After going and playing PvP in other games this past year to see how other games are, I would like PvP to be rewarding. Not necessarily more loot to drop or more items each season but have a reason to play each match. What I mean is, tie ALOT more into PvP. Let’s not have multiple items to chase that can be achieved in any PvP game mode and have it not tied to reputation reward chance and grinding that way. Like say when you inspect a weapon you have, you see a bunch of cool ornaments you can have for it. Instead of the ornaments costing dust or silver to get, have challenges for them to unlock in PvP (and ones for PvE and Gambit) so that even though I’m losing a bunch and having bad games, I can go to that ornament screen and see I’ve gotten more headshots done or long range kills or zones captured towards them. Makes it feel like at there is at least a reason to continue. Even have some crazy multi step chases to do even. I want to feel like my time isn’t wasted. There are plenty of manufacturers where ornaments can work on multiple guns easy with minimal changes to provide more things to earn. Tie in some shaders, emblems, ships like that too. Things I can earn progress towards, eventually get and have something to show off for my time spent outside of guaranteed loot for flawless, X matches played, rank ups.

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