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9/7/2023 4:54:29 PM
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Cozmo

Looking for your PVP thoughts

Greetings Guardians of Bungie.net. We would like to hear from all you PVP players out there on what kinds of changes to the Crucible you would like to see in the future. We have a short update from the team on our PVP plans going live in the TWID shortly calling for everyone to share their feedback to help us prioritize what changes we work on to continue to improve the Crucible experience. Whether it’s playlist preferences, matchmaking settings, Trials, comp, or anything else that affects the way Guardians battle each other, please post your feedback below.

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  • [b]Auto Rifle balance tweaks.[/b] [i](I actually love ARs.)[/i] I am a big fan of ARs and I am very happy to see them in a competitive place at the moment. I know there are growing pains with ARs coming back like the new kid on the block, but as an avid AR enjoyer I am worried about them being nerfed too harshly. I want them to be tweaked without ruining them for even more years. If I were to nerf ARs, I would reduce their intrinsic anti-flinch, and reduce their maximum 100-stat range to be about equal to hand cannons. Autos currently have up to 25% built-in anti flinch based on Stability. If you nerf that down to 20% or 15%, and make their max range equal to Hancannons maximum, I think it might feel a bit better to duel against at distance. That, and/or nerf Ammit's Range by 10 points, because my own Ammit has 91 Range and basically 100 Stability even with Full Bore because of DSR+TTT+Omolon, and its so silly lol

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