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Destiny 2

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9/7/2023 4:54:29 PM
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Cozmo

Looking for your PVP thoughts

Greetings Guardians of Bungie.net. We would like to hear from all you PVP players out there on what kinds of changes to the Crucible you would like to see in the future. We have a short update from the team on our PVP plans going live in the TWID shortly calling for everyone to share their feedback to help us prioritize what changes we work on to continue to improve the Crucible experience. Whether it’s playlist preferences, matchmaking settings, Trials, comp, or anything else that affects the way Guardians battle each other, please post your feedback below.

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  • I'd like to share some thoughts on the Crucible and offer my feedback on potential improvements. Particularly Trials of Osiris, has taken a nosedive in terms of enjoyment and engagement. Trials of Osiris, for one, needs a complete overhaul. Returning to the 3v3 format is non-negotiable. There's an inexplicable thrill and sense of accomplishment that comes with grinding for flawless victories alongside a team. But here's the hypocrisy of it all: I often find myself running solo because 3v3 just isn't worth the trouble. Why would I bother with the coordination and callouts when I can solo queue and face easier opponents? It's a hollow, unsatisfactory experience that's far from exciting. And let's talk about timing. Why on Earth isn't Trials available during Iron Banner? I mean, seriously, who wants to spend an entire week playing Iron Banner? I wouldn't touch it with a ten-foot pole, let alone a full week. Offering Trials as an alternative during such events would inject some much-needed variety into the game. Shifting gears from Trials, Competitive is simply dead. I don't have a magic solution to revive it, but I can certainly tell you what I despise about it. The player pool is so pathetically small that I keep getting matched with the same people over and over. But that's just a symptom of a playlist that isn't fun. What's the motivation here? An emblem? Wow, how thrilling... not. Remember when there were exclusive weapons like Luna's Howl to chase after? That's what made Competitive worthwhile. And don't even get me started on the ranking system. Win a game, and you get a measly +30; lose one, and it's a whopping -200. It's demoralizing and seemingly designed to keep players away from reaching the pinnacle reward, which is currently nothing more than a glorified emblem. In short, I want Trials to be a weekly event, regardless of what else is happening in the Destiny universe. Make the rewards challenging but fun to grind for with a dedicated team, not as a solo player. As for Competitive, it needs an extreme makeover. The only thing worth salvaging is the matchmaking system, which, to its credit, does a decent job of pairing solos with solos and squads with squads. Thank you for your commitment to enhancing the Crucible experience, and I look forward to seeing how these suggestions might be considered for future improvements.

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