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9/3/2023 11:28:00 AM
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No armor charges at all, and no orb pickup if super ready (strand hunter)

PLATFORM: Series X ISSUE: I don't get any armor charges. When my super bar is not full i pick up orbs, but without getting stacks. When my super is full, the orbs just stay on the ground when i walk over them (also not with powerful attraction). So i don't get healing benfits from my orb mods when my super is ready. I run 2 x strand surge, but i also tried running a "consuming/yellow" armor mod, still no pickups. When i remove +- 4 mods i do get armor stacks. I turned off the mono artifact mod, no difference. I've read there may be a max of buffs/mods which can be active at once, but i can't imagine thats how it's supposed to stay right? Loadout: [url]https://imgur.com/gallery/RQl2Itj[/url] [i]It says arc orb creation on my helmet, but its the strand/arc you get from the artifact.[/i] Video (not getting charges but picking up orbs. Super bar not full, so i get pickups): [url]https://youtu.be/pH8_SJcCMLc[/url] P.s. if i run Sixth Coyote strand with full mods there is no problem. Please help.

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  • The loadout you have in the video isn't the same as the one you have a picture of. In the video you're using the mod Emergency Reinforcement which is not shown in the image. I suspect that even though it claims it requires 3 charges to proc it take armor charges it's eating them as you get them in the video to "proc" which is most likely a bug. I suggest trying to get charges of light without using said mod and see if that works.

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