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Edited by Prometheus: 8/28/2023 10:39:42 PM
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Rewind Rounds does not work properly on Briar's Contempt

Rewind Rounds refill magazine based on the number of hits before mag becomes empty. Here is the formula: returned patrons = ceil(number of hits * percentage / number of bullets per shot) Regular Rewind Rounds has percentage set to 60%, enhanced - 70%. For example, on Techeun Force: - regular RR, 48 hits return 5 shots ([url=https://imgur.com/TXB3SNS]test[/url]). By formula - ceil(48 * 0.6 / 7) = ceil(4.11) = 5. - enhanced RR, 42 hits return 5 shots ([url=https://imgur.com/XN5VqCY]test[/url]). By formula - ceil(42 * 0.7 / 7) = ceil(4.2) = 5. The formula is correct for all weapons except for Briar's Contempt. I gathered all test [url=https://imgur.com/a/OTTeg3W]here[/url]. In theory, if all 6 shots fully hit (6 * 3 = 18 hits in total), then regular RR should return ceil(18 * 0.6 / 3) = ceil(3.6) = 4 and enhanced RR - ceil(18 * 0.7 / 3) = ceil(4.2) = 5. But in practice, both RR always return 3. This bug make RR worse on this LFR. It makes the mag size chain to be 6 - 3 - 2 - 1, while it should be 6 - 5 - 4 - 3 - 2 - 1 with enhanced RR. Here is the discussion on the Clarity [url=https://t.co/mWvnwoaMst]discord[/url]. It starts [url=https://discord.com/channels/591927598255439873/1086742843923640331/1133898673395355738]here[/url] (this is the link to the message). The Clarity - is a group of enthusiasts which make community research on perks and mods and then supply full descriptions to light.gg, DIM and other community-made resources.

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