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Destiny 2

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7/30/2023 6:01:57 PM
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It's still unfair that controller players receive higher flinch from getting shot than M/K users in PvP on PC

Can we stop with this "second class" gameplay for controller players and make it actually an equal playfield already, Bungie? I rather have less aim assistance and "bullet bending" if that means I flinch as little as a Mouse user on PC with flinch protection mods on. It was always annoying on controller in PvP and always will be as long as it remains unequally balanced. It is already hard enough to fight the recoil pattern. But getting flinched at the same time makes it 3-4x worse. Even with the mods on. If Controller players are still forced to play against M/K on PC anyways (due to your laziness to implement input-based matchmaking), at least give us that so it is less horrible to play a game with an already less precise input device than a mouse.

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  • PC master race strikes again.

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  • I've said this before to plenty of mnk players complaining about controller being op and I'm no hypocrite so I'll say it to you: if you play on pc and you really feel like your input is putting you at a disadvantage, then switch to the other one.

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    • Stop being a scrub and learn m+kb then

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    • Edited by Bore: 8/2/2023 9:31:49 PM
      [quote]Can we stop with this "second class" gameplay for controller players and make it actually an equal playfield already, Bungie? I rather have less aim assistance and "bullet bending" if that means I flinch as little as a Mouse user on PC with flinch protection mods on. It was always annoying on controller in PvP and always will be as long as it remains unequally balanced. It is already hard enough to fight the recoil pattern. But getting flinched at the same time makes it 3-4x worse. Even with the mods on. If Controller players are still forced to play against M/K on PC anyways (due to your laziness to implement input-based matchmaking), at least give us that so it is less horrible to play a game with an already less precise input device than a mouse.[/quote] Flinch doesn’t change based on you input. Controller has less bunker bending, but has reticle friction. MnK has no reticle friction, but has tighter accuracy cones and more bullet bending. Edit: 20-40% less recoil depending on the weapon type as well. Differences between the inputs are there to balance them as much as possible. Nothing shy of matching based on input device would ever put this debate to bed.

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      • Input hardly matters.

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      • I'm a little above average, and the level where I play at is pretty well balanced between the two. MnK in my skill level seem to have vastly superior movement tech, so I play back and use a high AA weapon. they push, i usually lose, i keep my distance and i can usually win. the floors and ceilings might have problems, i don't know.

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        • Oh please don't upset the "I'm superior cause I gots a mouse and keyboard dur hur, bring it on controller scrubs. Wait what? controller players can actually aim? Oh -blam!- blame it on Aim Assist, cause no way 'em controller players can aim wah!" crowd.

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        • Controller gets flinched less and is a better input. Source: I’m a 3.4 KD top 0.1% player with a 90% win rate that has played in tournaments versus the best players in the world. All of the best players are all on controller and 99% of all tournament winning teams are controller teams. If you disagree I will bet anything that you are not even close to a good player and have mediocre stats at best.

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          • Yeah, my sniper goes to outer space when I get shot by an SMG from across the map. Also, the recoil is so much easier to control on mouse. They really need to figure out how to make it fair for both. They need to add more stability to controller players or add more recoil to mouse. The aim assist is ok but it constantly takes me off my target if someone is nearby or runs by. I would definitely trade aim assist for the same benefits as a mouse

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          • Crazy how anyone can complain about mnk. When you can choose to only play controllers aimbot. The crazy thing is op probably just plays controller players. As over 50% of players on pc are on controller.

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            • It's not unfair. You basically touch on it without saying it but it's obviously there because of the reticle stickiness that controllers get which MKB players don't. You then go on to say you'd rather have less flinch than the AA and reticle stickiness. As terrible a tradeoff as that is, you're more than welcome to hold that opinion. Not gonna happen thoooooo

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            • Learn to hipfire every weapon

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              • 0
                Regret
                Regret

                Cater to casuals! - old

                Controller has a built in aimbot… that’s what makes it by far the better input

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                • you get the same as mnk player, but controller negates the flinch thanks to the INSANE AA and more bm controller have compared to controller , if you lose with controller on pc you are just TERRIBLE at pvp

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