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Destiny 2

Discuss all things Destiny 2.
7/29/2023 12:41:39 PM
19

These Lucent moths need to be removed

Just a TLDR: A rant explaining one of many issues of unfair enemy advantages. It is obviously not limited to the lucent moths; however, they are the example I'm using. Normally, I'd be fine with the lightbearer hive having an extra overshield like we do, but we don't get any OP explosion for losing our shield that acts like a seeking rocket that insta-kills rank & file or elites. It was cool for the first campaign missions, but seeing as these shields aren't even limited to lightbearing hive AND they send kamikaze seekers that almost instantly kill you, that is plain unfair. Having a stronger enemy than the player is normal, but it's a problem when it becomes an unorthodox slog of a battle. I love most of the challenges D2 has, but this is taking advantage of a distracted player using an explosive the size of a tiny insect that flies at the same speed a player SPRINTS and has the radius of a rocket. I'm tired of dying to creatures that I can't see or accurately shoot until it's too late or zoom in from a mile away. Plus, they act like axions with triple the strength, radius, and velocity. I know I can shoot them, and in some cases it's fine, but most cases it isn't. Most of the time, they are attached to a random hive that isn't even a guardian. Only after you break the shield (albeit a weak shield) it appears. To add to the issue, most AI in this game is completely brain-dead and love to melee you when they have guns. I wouldn't be so mad about it if the moths were few in number, but every group of lucent hive have MINIMUM 3 of them per group. Having to manage the enemies, myself, my footing, and my surroundings at all times is hard enough in more challenging content. It is clear this game isn't made for fun anymore, and that needs to be changed. Stop going for maximum money when you're already making a f**king enormous profit using your predatorial business model. You're ruining the game with bullshit like this.

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