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Destiny 2

Discuss all things Destiny 2.
6/22/2023 9:34:34 PM
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What are your biggest pain points in Destiny right now?

It's no secret that the community feels a bit tense right now with Bungie's engagement and some of the issues we've been experiencing throughout the season. I see numerous complaints and hate threads over certain topics that really drive players insane, but I want to directly ask those who genuinely dedicate their time to this game. What are your biggest pain points? What is driving you away? If you could write 3 quick sentences to detail out what you feel is lacking, or what genuinely frustrates you, I would love to see what the community as a whole is feeling. With over 4K hours in this game, I've been through my fair share of ups and downs with the community. I know that regular delivery of content for a live service game is immensely difficult, and Bungie as well as many others will continue to try new things. I'll share my 3 primary pain points myself, summarized as best as possible. Poor story delivery. The weekly drip feed, and overall presentation of what actually is an INCREDIBLE story and lore is just delivered to us in such an un-captivating way. It is appalling how good of a narrative exists, and yet it's given to us in such a lack luster fashion. Instability, performance, connectivity. We all know these issues have gotten worse, and now far more ridiculous than ever. My clan mate was getting repeated errors just for using arc on a Titan and killing an enemy. I miss when lag was the only slight concern. Time invested = little to no return. This one is hard to specify, because I do think some of the more recent loot has been awesome. Spare returned in a disappointing manner, but many new weapons are genuinely good. However, the high end activities of the game feel almost useless. Why do a master raid? Why farm GMs? Why reach max rank in comp? There is not enough return for more egregious time investment. Some of this ties into overall fatigue and just sheer experience, but something has to be engaging no?

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  • Edited by Sarus-X: 6/24/2023 2:33:28 PM
    I know the servers are trash still, but even if they were fixed, I'd still hate the majority of the game, and I'm sorry for the long post, but I got some stuff I wanna get off my chest. TLDR: This game's activities are rigged for failure, and the amount of advantages and unfair power gaps the enemies get make them annoying and tedious. It isn't fun anymore unless I'm playing easy stuff with my friends. If anyone thinks I need to "get good", continue reading the post and you'll see why I'm upset. The biggest problem I have with D2 right now is the fact that Bungie thinks difficulty is entirely based around modifying the game to make it unfairly disadvantageous for the player. Right now it feels like every time I die it isn't my fault, and Idc if anyone says it is. I find it unfair that enemies can kill me through any sort of obstacle regardless of how it happens. To add to this, the modifiers are way out of control. D1 nightfalls only had 5 total, that was the max. Now even normal activities have 5 modifiers, arguably less as some do almost nothing, but my point stands that the game looks far more intimidating than ever before. I've soloed GMs in multiple seasons prior to LF, raid bosses, and even every dungeon flawlessly except only the newest dungeon because the bosses have overinflated health bars. I just don't want to torment myself to this -blam!- anymore. I play D2 very rarely now, and when I do, I only play the easy stuff because that is the only time where my health doesn't magically go from full to 0 in less than a second because the AI just swaps who it dogpiles on. Keep in mind, I use many different strategies that make survival easier, resistance mods, and 100 resil, and I still die in just a few pea shooter shots from Deep dive enemies, an activity that is SEASONAL! Seasonal content shouldn't be doing equal damage to a master activity! Idc if it isn't a darkness zone until the boss, because these aren't master enemies, and their damage doesn't go away when you reach the boss anyway. Certain difficulty modifiers need to just straight-up be deleted, and many of the enemies need drastic nerfs in damage. The enemy should be SMART, not all brawn and no brain. This is what made D1 so good. It felt good to pick a fight with the enemies, because no matter where you were, they would fight back and do reasonable damage. in D2, these enemies make illogical choices, and are just plain stupid, and the only thing making them difficult is the damage they're doing that will instantly kill you in certain scenarios when they normally otherwise wouldn't.

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