The difficulty in deep dive is way too much. When the dungeon is easier than a seasonal activity i think thats a problem. The dungeon is supposed to be endgame. Also how come resistances dont work anymore and how come warlocks feel like glass afterthe update? I went into a regular deep dive with 100 resil and 88 recov and 2 arc damage resist mods and a solar damage resist mods and was being 2 tapped by regular red bar ads. If this is what the game is now then yall can have it back and ill go play something else that doesnt waste my time for putting effort into builds and doing endgame content. Like what is the point of doing endgame content if i come back to regularcontent just to feel weak. Yall have nerfed everything and honestly its taken the power fantasy out of the game. I used to love this game but now i cant even run a seasonal activity without wanting to uninstall the game. I know im just frustrated but seriously the game increase in enemies being able to tank my builds and me feeling weak should not be how the game feels when we are a year away from ending a 10 year light and dark saga where we aquired powers to constantly get stronger to kill gods.
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The thing that helps me survive so much is orb generation and recoup or better already leg mods(both if you feel you need it). If you have no orb generation from your abilities and just one helm mod that is for one element which accounts for only one of your weapons you are going to have a hard time surviving. Reaper, Heavy Handed, and Firepower. You need to be running at least two or all of these if you want to be generating enough orbs to survive some of these encounters. Helm mods help too if you are able to double dip your weapons into the element of choice for it.
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1 ReplyI must have been playing a different deep dive. Even at the abyss level it wasn't anything to write home about.
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I made it to T6 on a pug without trying. They hit hard, but my resilience is 70/80s (at best), so that factors into it. Managed to get through it with one teammate cuz the other dipped without helping at toland or maybe he got kicked to orbit. I'm enjoying saving exotic fish more atm.
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not really is fine, if you can't do full rewards this mean you are not supposed to get max rewards simple as that
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7 Replies[quote]The difficulty in deep dive is way too much. When the dungeon is easier than a seasonal activity i think thats a problem. The dungeon is supposed to be endgame. Also how come resistances dont work anymore and how come warlocks feel like glass afterthe update? I went into a regular deep dive with 100 resil and 88 recov and 2 arc damage resist mods and a solar damage resist mods and was being 2 tapped by regular red bar ads. If this is what the game is now then yall can have it back and ill go play something else that doesnt waste my time for putting effort into builds and doing endgame content. Like what is the point of doing endgame content if i come back to regularcontent just to feel weak. Yall have nerfed everything and honestly its taken the power fantasy out of the game. I used to love this game but now i cant even run a seasonal activity without wanting to uninstall the game. I know im just frustrated but seriously the game increase in enemies being able to tank my builds and me feeling weak should not be how the game feels when we are a year away from ending a 10 year light and dark saga where we aquired powers to constantly get stronger to kill gods.[/quote] Deep dive is also endgame, especially the higher difficulty. Tier 7 is optional. If you do not want to do that eleven of difficulty, you don’t have to.
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Edited by whiskeychaser: 7/8/2023 6:12:07 PMThe higher tiers were designed for teams that communicate. One thing to keep in mind is that at each depth there are different encounters that are randomly selected. Some are a lot more difficult than others.
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4 Replies[quote]The difficulty in deep dive is way too much. When the dungeon is easier than a seasonal activity i think thats a problem. The dungeon is supposed to be endgame. Also how come resistances dont work anymore and how come warlocks feel like glass afterthe update? I went into a regular deep dive with 100 resil and 88 recov and 2 arc damage resist mods and a solar damage resist mods and was being 2 tapped by regular red bar ads. If this is what the game is now then yall can have it back and ill go play something else that doesnt waste my time for putting effort into builds and doing endgame content. Like what is the point of doing endgame content if i come back to regularcontent just to feel weak. Yall have nerfed everything and honestly its taken the power fantasy out of the game. I used to love this game but now i cant even run a seasonal activity without wanting to uninstall the game. I know im just frustrated but seriously the game increase in enemies being able to tank my builds and me feeling weak should not be how the game feels when we are a year away from ending a 10 year light and dark saga where we aquired powers to constantly get stronger to kill gods.[/quote] ? At what tier are do find it becoming too difficult? It's only at tier 3 and above when the enemies start to hit hard. The 1st 2 tiers/depths are relatively easy even running it solo.