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1/19/2023 6:44:04 PM
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Call for Feedback from Destiny 2 Team

Hey Guardians, We've just created a new account here to enable us to post here on the forums more. We will be talking about this Destiny 2 Team account and others on 3rd party platforms in the TWAB shortly. For our inaugural post we wanted to create a thread to gather up some of your top priorities for changes you want to see in the game. Comment below with your feedback. Share whatever you like, just keep it civil and concise so we can read through as many as possible.

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  • Edited by Rusho: 7/2/2023 12:14:08 AM
    Improve end-game mat economy and exotic availability. In regards to end-game mats, Exotic Ciphers and Ascendant Alloys are barren in terms of availability. Ascendant alloy has no reliable chase for them unlike exotic engrams, where it's clear you do X activity Y amount of times and you get an exotic engram. This doesn't look like a complex solution, attaching additional completions to core activities can be a straightforward solve until a more nuanced system can be implemented. Exotic Ciphers on the other hand, DO have a consistent path to them through Xurs Xenology, but the objective is far too time intensive for your average player unless they buy into the clan environment, which not everyone wants to do. Maybe to improve both materials sources, have a time gated objective that becomes fully available on the weekend like Iron banner. Thinking Tuesday (3/3 completions=exotic), then Friday (12/12 completions=Ascendant Alloy OR Exotic Cipher). Exotic availability. In acquiring new exotics current sources are still limited, which is confusing, but seems like the dev team has a particular reasoning for this limitation. Gaining exotics in general is better for the newer player with the introduction of ritual activity exotic engram sources and focusing, but for new lights wanting the most recent exotics the light requirement and build crafting knowledge required to perform lost sector runs that don't feel like a slog are far too high. The Vex Incursion zone is inconsistent in availability, so it's also a non-source for new lights in Destiny. I can't in good conscious make a recommendation for potential sources of new exotics, because in all likelihood Bungie has an objective in mind in keeping new exotics in their limited drop sources, so making a suggestion without additional context seems like a moot point. Focusing costs are too high for specific exotics, at least in regards to the Exotic Cipher amount. Either reduce the cost for the material, or improve the availability of it. Potential solution for availability could be gaining a resource specific to dismantling exotics, and it's used exclusively to trade in for Exotic Ciphers. Risk of introducing this is collections, pulling an exotic and dismantling it over and over. However, seeing as Deepsight Harmonizers has rules that can track the path of the weapon acquisition and bar you from using it on the gun, it *seems* like there is infrastructure being used that could prevent this from happening. Lastly, an issue that can arise from the introduction of any of these above suggestions is clutter. Players who are deep in the end game loop are nearly guaranteed to have an excess of end-game mats and nothing to do with them. Commonly, I'm certain Ascendant Shards and Enhancement prisms are the most often maxed out end-game mat. Potential solution could be to have material conversions like 3 Ascendant Shard = 1 Exotic Cipher or 1 Ascendant Alloy = 2 Ascendant Shards. I know we recently got done simplifying the economy of items in Destiny, but unless Bungie is willing to embrace more straightforward solutions (X activity = Y endgame material, no nightfall RNG), we're destined to return to this cycle of clutter again and again.

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