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Destiny 2

Discuss all things Destiny 2.
Edited by Talia Sendua: 6/21/2023 6:07:37 PM
19

I miss the time when exotics were actually a rare myth and not a general loot drop...

I have 8/10 engrams in my inventory. Almost all of them exotics. All of them sitting there because I couldn't care less about decoding them, because they are such generic loot by now that all the mystery and exoticness of them is gone. Back in Destiny 1 seeing someone with an exotic was a super special thing for the most time. In Destiny 2 it just feels like Tuesday. I really wish we would have a bit more rare loot drops when it comes to exotics (and maybe lower drops for legendaries too, with options of focusing). Because at this point they are dropping like candy from a halloween bag with a leak. Edit: Just as a reminder, Legendary items used to be quite rare in Destiny 1. Exotics even more rare than that. But in Destiny 2 Legendaries are the "green stuff" now, blue (rare) items are common stuff now and exotics are on the level of D1 legendary engram drop rates. We are massively inflated with loot and most people don't even realize. They don't realize how de-valuated the loot in Destiny 2 has become. We get an exotic every season pass on track level 1, several exotic engrams later in it. We also can farm for them solo in legendary lost sectors, have them drop with a chance from every enemy and nightfall. And now we can also just do weeklies for them. Back then in D1, we could get exotics only from post match rewards in strikes, nightfalls and pvp, from boss and chest drops in raids and flawless trials. And at easiest from the "Three of coins" consumable that you had to buy from Xûr, the exotic vendor. The loot in World of Warcraft and ESO feels more achieving and valuable at this point than Destiny 2 loot does. And that is kinda sad, considering Destiny 2 is meant to be a "loot shooter with a ton of loot that feels valuable", not a "loot shooter with a ton of stuff you have to dismantle because you will never use it". [b]Edit: Now, don't get me wrong. More loot is of course better than D1 vanilla. But I think loot chances like we had back in D1 TTK would make loot drops much more interesting again and prevent this "legendary crap roll = insta shard" fatigue.[/b]

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  • Edited by jhermannITJ: 6/23/2023 7:49:45 PM
    None of this is remotely accurate... Did you play D1? Seriously, none of it... including the reference to WoW and ESO... have you played those games, or even talk to any regular players of 'retail' WoW and ESO? Finally, do you understand logistics? Or, let me ask you this? Are you asking for a wipe? Not just from our characters, from the game... this, what I'm alluding to is the logistical conundrum you're mischaracterizing in a hate post masquerading as a D1 nostalgia post. How many weapons were in the loot pool... armor exotics existed? Logistics in development, over time as a game grows and evolves... as this game has over the last 10 yrs. Of course, they were rarer, there were just a handful of exotic armor pieces... the loot pool, in comparison was less than 1/100th what is now. There is more loot in this game than D1 by a factor of x100. And talk about a grind fest... everything was timegated back then. Does anyone remember Swords... running around the dreadnaught for hrs hoping for calcified fragments to spawn in. I had a map... that for hrs on end, I just ran in a circle... still took forever. There was very little content in D1... there was no drip, nothing at all... for months on end. This topic is absolutely ridiculous. You're entitled to your opinion... but if you actually played D1, something happened where you lost your memory Guardian?

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