Is a terrible idea. Just have 1 person interact. Please fix
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2 RepliesOr just have toland be right at the front so people know that there’s an optional hard mode instead of hiding it with no explanation and leaving people frustrated as fandoms don’t know how to interact with a system that’s quite literally tucked away and difficult to interpret.
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Should require 2 people imo.
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4 RepliesThe game needs a ping system for this sort of thing.
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1 ReplyAnd this is why I laugh when people want matchmaking for Raids. A good chunk of the playerbase is literally too stupid to do anything more than kill enemies and collect loot.
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Edited by firerwolf: 6/9/2023 4:59:50 PMThe problem is they just need to put an indicator n him after one person grabbed it. Not everyone wants to do the pressure challenges though so the other problem is people leaving because their teammates don’t want to do a hard challenge for basically no reward.
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No. Most teams can’t even complete the trials after the first area. You’re not getting Tier 7 rewards with randoms but maybe 1 in 100. The rewards are not that impressive.
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its not even that big a deal. stand by it. interact a bunch of times, if they don't do it, leave. find another one.
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3 Replies[quote]Is a terrible idea. Just have 1 person interact. Please fix[/quote] Bring a team.
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[quote]Is a terrible idea. Just have 1 person interact. Please fix[/quote] It's not broken. Its not a terrible idea either. It's simply a requirement to increase the challenge if the fireteam chooses.
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Also make if all 3 people doesn't damage each champion in nightfalls it doesn't count
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I'm fine with it purely because if only one person could activate it, they'd do so and immediately leave. You forget how many trolls in this game get off on making the game miserable for other people.
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10 RepliesBut what if the other people don't want to do it?
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So after thinking about it and realizing what they done I'm not sure in agree with this anymore Deep dive won't have a harder version .the harder version is you activating it during the regular version
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10 Repliesit's an 1810 activity. you would figure anyone who is 1810 has an inkling of what to do. honestly though, is it really worth it to go all the way with the rewards being trash? I have zero interest in the weapons, I'm sure some players do, but I don't. crafting god rolls is not an endgame endeavor for me since once crafted I need to grind out kills and xp to level it up. I just don't have it in me to do that, i have better things to do with my time.
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Edited by The-IIID-Emp1r3: 6/9/2023 9:08:36 PM[quote]Is a terrible idea. Just have 1 person interact. Please fix[/quote] See what WHOEVER it is at bungie who made this (*sigh* shame) should've made it trigger per player (or at least veto system so 2 out of 3 can trigger it) but still show the objective for all BUT only reward the pressure trial completion to WHO initiated it including end activity rewards Also i seriously do not understand WHY they didn't at least put some effort into popping up a tooltip (like Ahsa stuff and other things) telling you the tldr that it turns on hard mode for better rewards if triggered
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9 RepliesPretty sure I’ve backed out of six in a row because people will revive you next to the taken orb and run off. Even after running the challenge on the first floor they completely ignore it on the second floor.
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2 RepliesHonestly when one person gets it, it should put a marker on it for everyone. In the meantime I just say orb here in text chat and usually people come grab it
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21 RepliesIt shows that matchmaking doesn't work, literally adds no time to the encounter, takes seconds to find toland
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It should just be any player who interacts with it gets the boosted rewards, anyone who doesn't gets normal rewards.
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Season of the deep was a terrible idea
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That would like if everyone had to have a charge of light to get tier 4 blind well
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Yeah the lack of instructions is more so to add hours of confusion and grinding to increase the hours of playtime hence $$# for them. Can't have that.
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4 RepliesEdited by Kiro - 13: 6/8/2023 2:01:33 AMIts because believe it or not a great deal of casuals struggle with that activity. Ive come across a number of them week end warriors rocking double primarys & they cant complete it in time. Ppl seems to forget that the vast majority of players struggle at this game. Look at all the calls for nerfs to pve with lightfall, looking up, and complaints with the infinite add waves and boss HP in GotD. Its also important to point out they dont even pay attention to the conversations here on the fourms or browse reddit for the latest viable builds.