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Destiny 2

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5/27/2023 1:35:22 AM
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Final boss in Ghosts of the deep does WAAAAAAAYYYY too much damage

Really Bungie?

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  • She Melts! (I think it’s a she)…..and gets really pissed and chases you all over the map after you kill her golden sword knight. There’s just not enough cover when she’s zoned in on you cause she just flies right over top of anything you hide behind and rains arc hell fire down on you. My complaint is having to take down an immunity shield after jumping through all the hoops to even get to damage phase. Damage phase seems way to short and Boss is right on top of the person who initiates damage phase. If everyone is grouped together it’s all you can do to make it out alive between the Boss mini gun attack and all the adds that spawn, barely get any damage in. I think it took use like 10-12 damage phases our first run. It seems it’s best to spread out when damage phase begins and have everyone in their own plate to take down the bosses shied and use Ostia Striga and Witherhoard to get some tick damage going right away before she teleports all over. Got to say, it was a frustrating grind for my team during both boss encounters because the DPS phase gets cut down by having to rally to specific places with no cover just to break the immunity shield. DPS timer should start after shield is dropped.

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