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Destiny 2

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5/4/2023 5:33:32 AM
5

complain about AVALON Legend's difficulty.

This time, I'd like to complain about AVALON Legend's difficulty. I could overcome the legendary lost sector solo. Still, this mode makes me mad due to the unreasonable creation level. Some players would have overcome this difficulty, but I cannot stand it. Let me explain a disappointing point. 1. This level demands the customers to have a particular weapon before trying this. 2. Only subclass skill can work; most weapons are messed up except unveiling barriers. 3. "Multiplicity" totally messes with the fire team concept. 1. Like other modes, most exotics' perks don't help me. Only osteo striga can relieve my pain but not enough. Legendary weapons? Only void smg is barely alive. Opponents' attack is so brutal, and we have no choice. To check yt clips that cleared, most people used "Commemoration" to increase the speed of downtime of the grenade's skill. But, similar perks like "BRAY INHERITANCE" are not in solo activities' reward. 2. Usually, so many players like Esotrickk used Strand's shackle grenade. But there are no weapons that give a stun. Even if the Ark subclass has blinded something, most enemies are void barriers that do not have an effect. Almost of the battle scene, players still used the machine gun and shackle grenades. Difficulties blow away Kinetics and Energy weapons. 3. the fire team's preparation can solve 1 and 2 issues. But I hate "Multiplicity." All three players must have enough equipment and be considered subclass. Is it a "Legendary" difficulty? Does the dev team miss setting "Grandmaster"? "Grandmaster" is welcome if it would be titled, and challenging content for veteran players makes sense. The dev team doesn't have a particular intention, but we can feel the existence of malice. Thank you very much for taking the time to read. Please consider The difficulty of AVALON Legendary again.

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  • Ever since they made it easier to solo it’s gotten better for solo players

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    • You can clear the entire thing solo just using contraverse warlock, a wave frame, and a void machine gun. I'm not sure who said you need specific weapons or builds but they're wrong. Most weapons and subclasses will work if you play relatively smart.

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      • Edited by JBO: 5/4/2023 12:31:57 PM
        2
        Put on Vortex grenade, ditch child of the old gods, put on fragment for devour on orb pickup, make sure you have void siphon mod, put bicks from beyond, volatile flow, and shatter orbs on your artifact, use heavy finder on helmet, grenade kickstart X2 on gloves, void or solar resist depending if you struggle more with snipers or wyverns, i like emergency reinforcement on my chest, time dilation on class mod. Use wavesplitter as primary. With the setup above you should always have ammo for that or your void LMG and will constantly have volatile rounds and grenades. Kinetic whatever you want. For the first boss the Vexcalibur glaive is actually damn good and can block the damage from the wyverns in the pit. But if you are quick you can use the same setup as above there and just hide from the wyverns. The final boss I would use wishender. The first two phases have srong enemies far away and Wishender takes them down quick. Its a fairly tough mission but it is very achievable with a good setup and some practice. Good luck.

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        • I think if they added Checkpoints in certain areas and allowed you to shoot the vex portal like in D1 to control the ad spawn would make the mode alot easier to handle but endless ad spawn strategy is getting out of hand and appearing way too often now since season of the risen

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          • It’s easier solo. Did a solo legend run flawless and I’m a PvE bot

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