Celestial Fire’s Scorch/Ignition is missing the property where it is credited as a Solar Melee Ability damage. This was “broken” since Season of the Haunted, the season where Solar 3.0 debuted. If the damage from Celestial Fire’s Scorch/Ignition kills the target instead of the base damage, it will not be considered a Solar Melee kill to activate any Melee-Related Weapon and Armor Perks/Mods. With the exception of Celestial Fire, the Scorch/Ignition damage from all Solar Grenade Abilities, Solar Melee Abilities, and Weapons with Incandescent Perk is registered as their respective source damage. This allows the Scorch/Ignition of these Solar Abilities to activate weapon and armor perks if the scorch damages or kills the afflicted target.
Bungie has indirectly acknowledged the issue on one of the multiple Bungie Forum Posts on the same related topic, but after 3 Seasons, there is no ETA on the fix. Is it forgotten or purposely ignored? The issue has not officially made it to the List of Known Issues on Bungie’s website.
I am not demanding for a fix ASAP, but I just want this issue to be seen properly.
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Celestial fire has had melee issues way before haunted, it was always up in the air if it proced sunbraces or not. Looks like little never be fixed.