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3/17/2023 12:31:44 AM
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Volatile Flow not working since patch

Since the patch picking up a orb of power with the artifact mod Volatile Flow no longer triggers volatile rounds. So Bungle "fixed" something that didn't matter and broke something that does.
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  • They fixed something that doesn't matter... 1. What did they fixed what doesn't matter? 2. Never mind because it doesn't matter just for you. 👍

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    • It's been inconsistent for me. Sometimes it works, sometimes it doesn't. It's supposed to 100% of the time.

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    • I found it with certain weapons like if I only had one void weapon like Hard Light it didn't work slap on retrofit escapade with hard light it works

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      • So I had a separate issue with none of the Artifact Mods being procced on weapons. Pulse Barrier, Unstop Scout, etc. Posted a vid and everything. After further testing I was able to get them to start working by changing subclass then changing back. You may try this and re-test. There is definitely some underlying bugs affecting Artifact mods in odd ways.

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      • Edited by Rinzler: 3/17/2023 4:21:44 PM
        I can confirm basically every single mod in the artifact does not work after a while/upon death/until you leave an activity and go to orbit, then load back in again; I've tried un-equipping, restarting artifact. I was running defiant battlegrounds and they just did not work until I returned to orbit..... bro.... edit: using commemoration and wavesplitter

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      • If you hover over Volatile Flow it says "this perk will be enabled when you equip a void weapon" while I have hard light on

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      • I have the same issue!

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        • I have the same issue. It seems there‘s something going on with other mods that are equiped. I took off all modded armor on my titan and it worked again, put on modded armor again one after another and it was a mod on the class item in the second mod slot that broke it. Didnt matter what i put in that slot, it broke the volatile rounds when picking up a sphere.

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