Writing that title made me laugh. Seriously, what the hell? Why are the ads easier to kill in the raid than neomuna patrol? This makes ZERO sense.
Contest mode was fun, it was challenging but it felt awesome to use the entirety of my build to get through it. I knew the raid would be easier after contest mode, but this….. the raid is easy as hell now lmao. Like actually BORING easy.
The modifier for enemies needs to be taken of patrol and put into the raid. The bosses can be left alone for the most part, maybe give nezzy a bit more health.
Edit: it blows my mind that people actually think I’m LYING about this. Go into the raid and kill the enemies at the starting bit. Ok now go kill enemies in terminal overload. Which enemies were harder to kill?
No, I don’t want the raid to be massively hard, I just don’t want patrol to be [i]tedious[/i]. I wouldn’t mind for the modifier to be taken from patrol and put into the raid because the raid is ENDGAME, baby.
Edit2: Changed the title slightly because people are braindead apparently
English
#destiny2
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The difficulty in this "game" swings more than the tone!