After the clarification in the 4/21/22 TWAB, here is a (probably not comprehensive) list of exotics, abilities, and mods that should in theory work with a Glaive's melee but currently do not. Hopefully the following list will give the devs a heads up to help with zeroing in on what needs adjusting:
Exotics:
Dunemarchers
Wormgod Caress
Synthoceps
ACD0 Feedback Fence
Winters Guile
Karnstein Armlets
Necrotic Grips
Abilities:
Offensive Bulwark (Sentinel)
Knockout (Bottom Striker)
Reversal (Bottom Striker)
Mods:
Hands On
Striking Light
Note: The list is based on Bungie's clarified intent that Glaive melees should behave similarly to uncharged melees for the purposes of triggering perks etc.
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They know. They're working on it