I think that would be better since non elemental primary weapons aren't that great.
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It would make more sense as a magazine perk because it’s changing the rounds being fired.
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8 RepliesMy Lodbrok-C has Osmosis & target Lock, its a decent weapon against overload champions, too bad we have these seasonal rotations.
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Correct me f I’m wrong, but origin traits are the same regardless of which type of weapon it is. Osmosis can only drop on kinetic. Are you asking for osmosis on energy and heavy weapons that already have an element?
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26 RepliesBut an origin trait for what....? Like what would the source be?
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Bungie needs to man up and put osmosis on some energy weapons. I want a stasis gun in the energy slot pronto!
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1 ReplyAlthough I love this idea, with the new changes to how to how armor mods/artifacts are changing up don’t you think the weapons with the osmosis origin trait would just be the main weapons people use? It would render the other weapons completely useless don’t you think?
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1 Replywhy not throw it in the first perk slot rather than with all the damage perks like what happens normally
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2 RepliesI just think they need to put osmosis on better weapons, because I hate most of the weapons that can get osmosis despite liking the perk.
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They said there would be a improvement to how valuable kinetic primaries are in lightfall. Hopefully it would be as rewarding as osmosis would.
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Edited by hate n payne: 1/20/2023 10:59:50 AMThis would be better Or Make it so the burn stays until death. Other ability usage grants access to other burns similar to how Boraelis and Hard Light work.
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2 RepliesAt that point there’s no difference between a kinetic weapon and an energy weapon.
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Agreed.
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Imagine it being the VoG origin trait.
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4 RepliesChange your profile pic, thanks
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Nah. Make it a magazine trait that triggers for 30 seconds after any ability use, or if uncharged takes on the element of the last elemental damage taken for 10 seconds. Ability damage change can be reset, enemy damage can only reset after timer has expired. Using abilities while the enemy timer is active overrides the enemy element.