For the final story mission, you might as well have had us run the strike. It’s beyond absurd how lazy this company is at reusing old stuff with a slight little twist. Your own demise is because of your lack of innovation.
Edit for clarification: I’m talking about the final weekly story mission not the ending of the season.
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11 RepliesWatch Ascendant Nomad’s interview of Chris Proctor. Note how many months in advance they have to plan out any changes to the game. Also think in terms of how little we actually pay Bungie to play this game compared to other MMO type games.
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1 Reply"BuT iTs OnLy $10!!!" Lmao.... that's a poor excuse for these seasons being repeated garbage, every week iTs the same missions. It ain't worth the price.
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I think they are a product of what it means to worry about things like diversity over pure talent. Companies are starting to hurt because they simply aren't hiring the best people for the job anymore. You have to hit 16 different boxes to be looked at now. And skill doesn't seem to be one of them anymore.
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Extremely lazy... Unless anyone is having fun. In which case it's a -blam!- autobahn to NerfenStadt....
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5 RepliesEdited by FoxDie: 1/21/2023 5:03:12 AMI left destiny for good, been playing ffxiv and having alot of fun! Bungie is not lazy, bungie ran out of ideas and there is 0 passion in their work. Bungie lack innovation and creativity.
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6 RepliesKids want new missions with unique encounters a new enemy type and a whole new arsenal for $10 😂
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The bulk of their resources go to developing cosmetics or other games.
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3 RepliesGo play WoW for a little bit, they rush expansions out and don’t listen to the players about what they want or what changes would benefit the game
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1 ReplyActually that was based of a mission for D1. The opening was a strike, but the rest was d1 content.
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3 RepliesI disagree. They worked their -blam!- off for my preorder cancellation.
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That final mission was both part of the D2 strike and a D1 area (the part where you go to the right before the electric area of the strike killing the servitor to go down the elevator). None of it was new lol. Remember the pirate hideouts last season? They were lost sectors from vaulted destinations, both normal and in reverse lol.
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3 RepliesSeeing people like Paul Tassi saying at least the final mission was in a brand new area that needing building, lol. We went there in destiny 1. EVERYTHING is reused, EVERYTHING
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1 ReplyBungie is cracked, someone use a finisher on Bungie, kill the Bungie off.
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45 RepliesThey really don't seem to be lazy when you consider all the content they have created since D2 arrived.
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2 RepliesSpoilt brat alert!
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5 RepliesEdited by Kirka soi ja viini virtaa: 1/17/2023 11:19:52 PMI gotta disagree with this. Look, I've complained a lot about this game during the years. But the fact is they don't have a subscription fee. 20 years ago I played WOW and I had to pay every month for it. I did. And it didn't give me crap in return. Destiny gives actually a lot for the money. And you don't even have to pay if you don't want any extra. I never bought Witch Queen for example. Now shoot me down I think you will :D
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2 RepliesSo you want them to spend time and resources on a mission that goes away in 1 month as opposed to other things.
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You see you almost hit the nail on the head, but missed at the last moment. Because that wasn’t the story mission. They even told us as much in a pop-up when we logged in this week. We have to wait a few weeks for the last mission, which will be closer to the end of the season. So once more the story goes on sabbatical for an extended break before we get the finale long after casual players already forgot the seasonal story it was a part of. The ‘mission’ this week was really just an opportunity for Rasputin dialogue to convey his character development since we first met him in the Cosmodrome all those years ago.
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1 ReplyDestiny is just the starving neglected abandoned Cash Cow that Bungle uses to fund Matter, their new IP. Bungle's Destiny Motto is "Minimal Effort for Maximum Profit".
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Do you expect anything else from them? As long as people keep throwing money at them in eververse they don't have to make good content. Which has ruined this game.
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They don’t have high level people working on the game. The sandbox team is the perfect example of this.
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5 Repliesat least we didn't run it backwards.
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Where is the twist? This is literally a D1 mission (if we can call that a mission.)
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22 RepliesEdited by AubsTheBelieber: 1/17/2023 10:04:12 PMIt started with Matter. They chose to pull most senior and top employees for Matter, and leave very little, lesser employees for Destiny. I seen this myself from ex employees reviews and watching the job postings section on their website. Aztecross claims they pulled all the best people and left the live team and the sandbox team with Destiny and that is the biggest problem cause they are specialists in fixing live problems, not creating stories, and big amounts of content. It was Aztecross' claims and I have not verified it with evidence so take it with a grain of salt. But even if Matter wasn't a thing, it would still be like this. Www.destinytracker.com and Bungie claims theres about a million players that bought Witch Queen. A million sounds like a big number but oh no no, not when you times that by $100 (Canadian price) for Witch Queen Deluxe, which is generous considering not everyone bought all the seasons, and divide it by 850 employees. You get 117k per employee. Which is about the median for pay for the jobs they have specially in Bellevue. That leaves NOTHING for advertising, building costs, new technology such as new computers, servers etc. Yes NetEase gave them 100 million but that pays for one year of their salaries on a game that is taken like 4 years so far already. Yes Sony bought them for 3.6 billion but that money goes to the owners and investors as a bribe to hense forth no longer gain revenue ever again from the company. Not into the games. The only reason this works, with how I explained it and you probably caught on, if there is just enough for salaries, how are they buying this other stuff? But cutting as many people from Destiny as possible, of the 850, putting them on Matter, and subsidizing Matter's development with Destiny money, and tadda jacking Lightfalls price to $125 in Canada. Not only are they being lazy about what they deliver, they are ripping us off to do a project that will fail. Matter won't get many players cause if Destiny can't, even though there is a free version, why will Matter be any different? They still are the most hated gaming company along side EA. If you want to know where video game coders leave their reviews, just message me. You'll be surprised what you can learn about this game's behind the scenes from honest, and sometimes emotional, reviews.
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Same with two of the new sparrows, it's like they just gave up. The exo one and the one from Moments of Triumph. The exhaust on both of those just bleed all over the place. Disappointing that one costs silver and the other is from doing triumphs. Super disappointing that two sparrows in one season are so crap. Like, don't even bother with the one from the triumphs, it's an abomination.
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1 ReplyThis didn’t age well after their buildcrafting post