Having SBMM inside of a ranked playlist means I'm playing ascendant players while doing placements and straight out of placements. It COMPLETELY defeats the purpose of having a ranking system since someone who is as good as an ascendant could he stuck at gold 3 because all they verse is ascendant players. Bungie really really dropped the ball with the comp rework. Also imagine putting a fixed drop rate on a LEGENDARY random rolled weapon. Also imagine reworking it and leaving only 1 new reward. How can they be this clueless??
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2 RepliesEdited by Quantum_Symmetry: 12/19/2022 7:39:18 PMAgree or disagree you must admit that everyone in PvP does not progress, or improve at the same rate. SBMM ensures that there is at least an opportunity for an individual to improve. How does one improve, by honing their skill. The matchmaking is designed to support this at it's core. As your skill improves over your opponents in your rank, you will be promoted with a caveat. That caveat happens to be the component that I think needs improvement, individual contributions, no matter the outcome. I do not believe that a "win" should be weighted more than your performance in that match. Yes, include wins overall, but not as the primary determining factor. I completed a comp match yesterday that our team lost. I had the highest number of opponent defeats, the highest KA/D in the lobby and inflicted the most damage overall. Where is that reflected? Because we lost, down goes the rank rating. Q. (Edited a typo)