With the rework to gryfalcon and having more access to volatile rounds I have been using my weapons with repulsor brace and have had issues with it procing inconsistently some cases it would proc with each enemy killed and other times where it didn't proc after killing several enemies effected by volatile. I'm curious if anyone else has noticed this inconsistency.
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I've had this too. Took a while to figure out, but it's because the enemies were dying from volatile explosions. For repulsor brace to proc it has to be the actual weapon damage that kills them, not the volatile explosion. Also- teammates stealing kills totally ruins this setup in matchmade activities a lot of the time which is dissapointing, especially if you're trying to weave in warmind cells
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Iv noticed this. I can supress them weaken then or make em volitile and maybe it procs.
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This is because if the enemy dies due to the volatile exploding, you do not get the perk. The enemy needs to be debuffed with volatile and you must kill them before they explode in order for Repulsor Brace to proc
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Ran into this as well, thought it had a cool down or something, nope, just acting weird.
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1 ReplyNoticed this as well, happens if I kill too many enemies at a time.
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3 RepliesI’ve just setup my load out for this so will keep an eye out on its activation 👍