...bc Unstoppable MOD for Hand Cannons works only when the planets are aligned.
AND
Low Entropy Superconductor MOD is NOT EQUIPABLE.
You did it again Bungie...!
Edit:
I just unlocked the "Advanced Scout" MOD and is also NON EQUIPABLE...!
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Dude! Just use unstoppable stasis warlock melee! That’ll obviously work with no problems!
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It’s perfectly fine… just use cover
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2 RepliesThey are equippable on the artifice armor in the final slot but on plain class items its not , it is super annoying
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1 ReplyThe hand cannon mod has been working fine for me, but it takes forever to proc.
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1 ReplyI switched to Bastion, which has an intrinsic Unstoppable perk. I tried out Leviathans' Breath, but the draw time is worse than the Hand Cannon's proc time. Simply not practical in Battlefield when those unstoppable Ogres are running at you. It's worked so far, but I'm seeing many cases where an Ogre will stun then immediately get moving again. Doesn't matter what weapon I stun it with, they simply ignore it.
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1 ReplyMalfeasance seems to work. Started with Thorne and nothing then switched over to Malfeasance. Definitely stunned them then.
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Takes 3 whole seconds
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It works, but aiming down the sights feels like it takes forever.
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Bastion is ok, will try leviathan next, but unstoppables will not stay stunned, had noise twice in 2 3 seconds
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Working as intended. Feature, not a bug. The devs hate us and want us to suffer. They won’t fix this.
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Bastion is working great. Any time I yank it out of the vault I’m happy with its performance. I’m using Bastion for Unstoppables, Horrors Least for barrier and Hero’s of Ages sword with chain reaction with Arc on my Warlock for Heist. It’s a great load out and I’m not having any issues.
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Edited by iflytii: 12/8/2022 4:28:11 PMI do agree, the hand cannon unstop mod leaves a lot to desire but the Grenade launcher unstop mod works pretty well if you can squeeze a gl into your preferred loadout (7 is pretty expensive!). Forbearance works great for me in past higher-level GM and Master activities so I'm actually excited to get to use it in association with a mod this season. Haven't tried Malfeasance this season yet but I used it a lot last season to save mod slots - and it worked pretty well.
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14 RepliesDon’t forget about guns that have it built in as an intrinsic perk. Guns like Devil’s Ruin works great for them. Leviathan’s Breath and Malfeasance work too.
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1 ReplyJust use Leviathans and you only have to waste one mod slot for 2 anti-champ mods.
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2 RepliesEdited by Cinderchar: 12/7/2022 7:55:56 PMThe more money you spend at Tess the lower the timer gets for your unstoppable HC. True story.
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Good thing there are no new exotic armor pieces. I won’t need to do any content with champions
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The mod takes too long to activate. Simple. However, there are 4 exotics with built-in champ mods. One for every slot. Just use those until something is done. Levi’s and Malfeasance are great picks.
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Edited by Jagg3722: 12/7/2022 11:33:16 PMI think it's a mod prob as had the same issues with piercing bow which never seems to proc.Malfeasance works fine for unstoppables,maybe other exotics with intrinsic champ mods are the same Most of the mods are broken and don't show up when acquired especially the 1's that go on your bond.The only armour they work on is artifice armour
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That's why I don't use any of the mods. Why spec around something that is just taken away at the end of the season anyways
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All this angst for something I (and a lot of players) don't even bother with, as it's not needed in most cases.
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4 RepliesYOud think an Grandmaster Adept Hand Cannon, from a nightfall... would work ..... in a MAster Nightfall. nope DFA = no go Palindrome - no go Malfaence - ok BASTION - the new Divinity for the season .. lol Bastion works as its supposed to in master unstops
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I use witherhoard with unstoppable mod and it works like a charm😁
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Takes forever to proc
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If you run Hunter, Lucky Pants with Malfeasance still works quickly.
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It does feel like it takes longer to proc than it used to do.
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bungie pls fix.... hc mod.