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10/5/2022 9:00:28 PM
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It’s breaking the game.
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  • [quote]It’s breaking the game.[/quote] It was allowing the game to break out of its cap, and reach and learn a new tier of xombit Stop holding the game back cause of "conservatism," it's doing worse to the game Skating is not bad it's, mentalities that it breaks the game that ruins the game.

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    It really doesn’t though. There’s not a single encounter that is broken by eager edge and it doesn’t impact oobing at all. To call it game breaking is just false

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  • When you can reach places that the devs don’t intend for you to play from, or even skip encounters entirely? No, it isn’t.

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  • Edited by Cho: 10/6/2022 9:17:07 PM
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    But that can all easily be done without eager edge so it’s kind of irrelevant. It isn’t required to get to any of these places and no encounter can be skipped solely because of eager edge

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  • Edited by kellygreen45: 10/6/2022 9:19:47 PM
    So you’re accusing Bungie of lying? The point is that it’s being done WITH the perk, and at the end of the day it’s their game. So they get to say where we get to go and where we don’t.

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    [quote]Doesn’t matter. The point is that it’s being done WITH the perk, and at the end of the day it’s their game. So they get to say where we get to go and where we don’t.[/quote] No it does matter. Using Bungie’s logic, they’re treating the symptoms not the cause. What dmg said on Twitter is just plain wrong Yes it’s their game but just because something can be done doesn’t meant it should. Eager edge is harmless fun and everyone who doesn’t like going at snail’s pace loves it. Why is that so wrong? Bungie should be embracing things like this

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  • When you have to insist that everyone else but you are wrong? You are arguing from a very weak, and usually self-serving position. It’s their game…and they have a say in how it is played….and where it is played [i]from.[/i]

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    [quote]When you have to insist that everyone else but you are wrong? You are arguing from a very weak, and usually self-serving position. It’s their game…and they have a say in how it is played….and where it is played [i]from.[/i][/quote] When did I say everyone was wrong? All I said is what dmg said is wrong and that Bungie are looking at this completely the wrong way. If they want people to play the game a certain way then they need to go about patching up the oobs, making encounters unskippable etc. Changing eager does nothing to stop people doing these things. You say I’m self-serving. I say you’re blinded to Bungie’s poor decision making because ‘it’s their game so they can do what they want’

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  • So the only way to be right is to agree with you. Distraction without a difference. They did this for the same reason the police cheaters in pvp. Both break the game’s ability to provide the experience that the devs want to create and provide to players. This is no one’s personal sandbox. It’s a shared experience.

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  • Edited by Cho: 10/6/2022 9:59:08 PM
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    [quote]So the only way to be right is to agree with you. Distraction without a difference. They did this for the same reason the police cheaters in pvp. Both break the game’s ability to provide the experience that the devs want to create and provide to players. This is no one’s personal sandbox. It’s a shared experience.[/quote] Please tell me you did not just compare eager edge to cheaters 😭 one has little to no effect on a large proportion of players and the other has been plaguing pvp on a large scale for years As I said before, changing eager edge will not stop people breaking the game’s ability to provide the experience that the devs want to create and provide to players (your words). Sparrow tech exists, infinite flying exists, knowing where to look around the map exists and understanding how encounters register as complete exists. If they want to do something about people not playing the way they want, they’re going a poor way about it and I’ve also stated other ways to achieve their vision before. What is the actual harm in the perk without using the ‘Bungie’s game therefore Bungie is right’ idea? Why should it be targeted over the actual root of the problem (if there even is a problem)? I’m struggling to see how changing it will have any effect besides make the game slower for the small group of people who use eager

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  • Edited by kellygreen45: 10/6/2022 11:55:14 PM
    Destiny is Bungie’s property. They spend millions of dollars, and God-Only-Knows how many man-hours of labor to craft a game experience for us. Let me be clear: Their taking the time to explain to us why they do what they do with THEIR property… …is a courtesy that they extend to us. If they don’t like what a certain thing is doing to that experience, they are well within their rights to remove it from the game. They have every right to protect that experience and the value of their property. Other developers ban people for using exploits that they don’t like. Just ask Division 2 players how using the invisibility glitch is going….

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  • I so so wish people would understand that information given is simply a courtesy. The time of Eager edge is probably over but that is not the only reason to find in enjoying this game. It is one tiny fraction of what can be and will be enjoyed for the years to come.

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  • It can team kill, in a game where friendly fire doesn't exist. That alone is sufficient enough reason to squash a bug. It was a griefers wet dream, which I bet you're one of them. The number of times I've been killed by griefers in ketch's, ruining my flawless run, is enough to make me not play the game mode. Doing expeditions flawless? Not anymore because -blam!- head with a sword is launching me into walls at the speed of sound. Quit crying, this needed a nerf badly

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    Many things can team kill. Maybe they should just change player collision?

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  • What other method of team killing is there? And yes, they should nerf/fix any bug that allows team killing and griefing, thanks for proving my point.

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    [quote]What other method of team killing is there? And yes, they should nerf/fix any bug that allows team killing and griefing, thanks for proving my point.[/quote] I don’t think they should change it lmao I was providing another solution instead of changing eager. Player collision isn’t a bug. Let’s see shall we - shoulder charge, the dares cranium bug from a while back, pushing people off edges, ramming with sparrows etc. Basically bugs + anything that causes movement

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  • [quote][quote]What other method of team killing is there? And yes, they should nerf/fix any bug that allows team killing and griefing, thanks for proving my point.[/quote] I don’t think they should change it lmao I was providing another solution instead of changing eager. Player collision isn’t a bug. Let’s see shall we - shoulder charge, the dares cranium bug from a while back, pushing people off edges, ramming with sparrows etc. Basically bugs + anything that causes movement[/quote] Well, eager is already changed, got to accept that. But it needed it because none of the other things you listed are truly a gamebreaking bug. Titans should not have shoulder charge period, it's a lame skill that, ironically, requires no skill to use, on the most overpowered no skill guardian class there is. Pushing people off cliffs can't be prevented, and only happens if someone is afk. Ramming someone with sparrows doesn't kill them lmao. When something allows you to skip entire raid encounters, team kill on command, or navigate the map at speeds not intended in game, it needs to be fixed.

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    [quote][quote][quote]What other method of team killing is there? And yes, they should nerf/fix any bug that allows team killing and griefing, thanks for proving my point.[/quote] I don’t think they should change it lmao I was providing another solution instead of changing eager. Player collision isn’t a bug. Let’s see shall we - shoulder charge, the dares cranium bug from a while back, pushing people off edges, ramming with sparrows etc. Basically bugs + anything that causes movement[/quote] Well, eager is already changed, got to accept that. But it needed it because none of the other things you listed are truly a gamebreaking bug. Titans should not have shoulder charge period, it's a lame skill that, ironically, requires no skill to use, on the most overpowered no skill guardian class there is. Pushing people off cliffs can't be prevented, and only happens if someone is afk. Ramming someone with sparrows doesn't kill them lmao. When something allows you to skip entire raid encounters, team kill on command, or navigate the map at speeds not intended in game, it needs to be fixed.[/quote] Eager isn’t a game breaking bug - the devs endorsed it when it was first introduced. Sparrow ramming by itself no but if said person is rammed into a wall it most certainly can I said this before to another person but eager is not solely responsible for any skip. They can all be done without it. Jumping puzzles aren’t encounters let’s be real and, even if they were, I don’t see why it’s a big deal Even if the speed wasn’t intended, I don’t see the problem with embracing it

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  • You can skip entire jump puzzles in every raid. That’s the definition of game breaking.

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  • [quote]You can skip entire jump puzzles in every raid. That’s the definition of game breaking.[/quote] Jump puzzles are glorified loading zones that needed to be removed anyways Artificial game time to make the game take longer Artificial difficulty to make FLAWLESS raid clears hard if u can't jump It's time to remove them anyways and make actual FPS content.

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  • You can skip entire jump puzzles in every raid. That’s the definition of game breaking.

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  • You have to keep in mind this is a team base game where bungie has no care for speed runner they have said this with there updates that nerf everything that give speed they want u to play as a team and stick together and not run ahead of your team

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  • Edited by Azrael-Symphony: 10/6/2022 2:41:58 AM
    [quote]You have to keep in mind this is a team base game where bungie has no care for speed runner they have said this with there updates that nerf everything that give speed they want u to play as a team and stick together and not run ahead of your team[/quote] Question Do you know how a team is composed? Of a bunch of solo people Each should individually be strong and self-capable. Then they should be able to work together as "seperate fingers of the SAME glove," to need on to wait e or mechanically hold one back because the DESIRE to group up teams is actually counter intuitive to combat It will also push players away.. part of D1s charm is Team Based content was midgame then when you got good, u did raids solo (or with two people) on your WARLOCK or titan bubble or Hunter through Pure skill. We have lost the a Beauty that comes from being a Team ONLY player into someone who can become a solo endgame player, who the offers to team up when they wanna sit back laugh and have fun well drinking beer and dunking on Crotas/Oryx/WoTM Teambased game play is good, but the loss of Solo Endgame content because of constant nerfs will both hold Back D2 and be it's slow Necrotic Grip of self inflicted death to the DeatinyVerse Franchise.

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  • You can do everything solo in the game there is plenty of content

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  • [quote]You can do everything solo in the game there is plenty of content[/quote] Raids master dares of eternity and anything with matchgame is designed to push u unto TEAMS or to Follow SEASONAL Champion META BUT YESS keep spitting false facts I'll listen 😅😂

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