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10/5/2022 7:23:51 PM
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[quote]I won't pretend its unwarranted to nerf EE in general, but specifically nerfing the ability to double swipe is such a meaningless hit that it just feels petty. If they wanted to prevent players from skipping between raid encounters or doing extreme out-of-bounds glitches, then the issues to address are well skating, shatter skating, or simply the fact that warlocks can be anywhere in the map they want with Heat Rises, not the ability to simply swipe more than once. Not to mention, IT WASN'T EVEN CHANGED IN THE WAY THEY SAID! Yes, it prevents the double and triple swipe, but really whats going on is there is now a speed limit on EE. Basically, any time you are moving fast, you will be unable to use EE. The attached video does a good job of explaining what that really means in game. All in all, I will still be able to "break" the game however I want with EE via other forms of skating. By putting this speed limit in the game, nothing is ANY less broken but the swords with EE feel so much worse to use. The limit also means that if a player griefs you by launching you with EE, you will not be able to EE back most likely, because you will be moving too fast. This has literally made it EASIER to grief people doing this bc they are less able to save themselves with their own EE. Again, if it is truly the design decision that Bungie wants to reel back the potency of EE, I can understand that. Nothing about this change has accomplished this, has only served to make player experience worse for those who enjoyed pushing this perk to the limits.[/quote] Honestly i dont see whats wrong with the fix. Its perk is meant to be activated once then go on cooldown. Players we’re finding ways to activate it 3 times in a row. If thats not a bug idk what is, also going a max speed makes sense since going super fast can kill you the user and giving it one ensures that it cant kill players anymore. You can still use eager edge just not as it was before. So stop over reacting to a fix to a weapon that had a bugged perk
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  • If it were a bug, Bungie would have cared about it 9 months ago when they shipped it. They just lied to make it not look like a nerf.

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  • [quote]If it were a bug, Bungie would have cared about it 9 months ago when they shipped it. They just lied to make it not look like a nerf.[/quote] Its a bug obviously, they just fixed it now because it was being abused

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  • Abused by who? They stated their reason was that you could get out of the map with it. They did not fix the EE skating that actually lets you out of the map. The bug was not fixed, they intentionally nerfed the perk.

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  • Edited by Gilgamesh: 10/6/2022 11:52:55 PM
    [quote]Abused by who? They stated their reason was that you could get out of the map with it. They did not fix the EE skating that actually lets you out of the map. The bug was not fixed, they intentionally nerfed the perk.[/quote] Go on YouTube Eager Edge is literally used by almost every single streamer and YouTuber, shows how prevalent it was.

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  • Because going fast is fun. News flash, people like having fun in a video game

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  • [quote]Because going fast is fun. News flash, people like having fun in a video game[/quote] Thats subjective [quote]Because going fast is fun[/quote] And if nerfing eagers edge kills your enjoyment in a game then you never liked the game to begin with

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  • you can't use eagers edge if youre falling too fast. patch is a terrible implementation. you can still swipe multiple times per activation in pvp lol.

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  • [quote][quote]I won't pretend its unwarranted to nerf EE in general, but specifically nerfing the ability to double swipe is such a meaningless hit that it just feels petty. If they wanted to prevent players from skipping between raid encounters or doing extreme out-of-bounds glitches, then the issues to address are well skating, shatter skating, or simply the fact that warlocks can be anywhere in the map they want with Heat Rises, not the ability to simply swipe more than once. Not to mention, IT WASN'T EVEN CHANGED IN THE WAY THEY SAID! Yes, it prevents the double and triple swipe, but really whats going on is there is now a speed limit on EE. Basically, any time you are moving fast, you will be unable to use EE. The attached video does a good job of explaining what that really means in game. All in all, I will still be able to "break" the game however I want with EE via other forms of skating. By putting this speed limit in the game, nothing is ANY less broken but the swords with EE feel so much worse to use. The limit also means that if a player griefs you by launching you with EE, you will not be able to EE back most likely, because you will be moving too fast. This has literally made it EASIER to grief people doing this bc they are less able to save themselves with their own EE. Again, if it is truly the design decision that Bungie wants to reel back the potency of EE, I can understand that. Nothing about this change has accomplished this, has only served to make player experience worse for those who enjoyed pushing this perk to the limits.[/quote] Honestly i dont see whats wrong with the fix. Its perk is meant to be activated once then go on cooldown. Players we’re finding ways to activate it 3 times in a row. If thats not a bug idk what is, also going a max speed makes sense since going super fast can kill you the user and giving it one ensures that it cant kill players anymore. You can still use eager edge just not as it was before. So stop over reacting to a fix to a weapon that had a bugged perk[/quote] When your in martial arts at first the single punch is hard to due with precision and force. After a year you have mastered the single Punch, now you have moved into the double tap punch. Another year has gone by, and you have learned to both block a punch, redirect the punch back in the SAME CLEAN Motion with ONLY ONE ARM. And ect With time people LEARN AND IMPROVE PAST THE CURRENT SKILL CEILING -- Combat is about experience and people learning to activate the perk multiple times were using skill/practise to learn a selfcurated skillset And now it's been taken away from them (I never used it but I'm aware, it's effective I've had it used three times on next twice I died, the other time I fired my black Talon and killed them mid eager edge the my buddy stopped using it on me 🤣☠️) and I've never been teamkikles by it normally people only grief players in Trials or Dare of enterniy is if ur bringing the team capabilities down And tbh that's understandable 😂🤣 But the curated skillset, is much like going to school, or going to a hobby. They spent time learning the Maximum Potential of perk, rather than rewarding it, we are punishing it??? Talk about some backward SJW mentality....

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  • It's not an overreaction. Bungie's fix is half assed like most of their fixes.

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