93 % damage resist on dodge using Flow State makes them virtually unkillable, especially while in their Super.
Two-tapping potential with Gyrfalcon’s Hauberk damage buff is also excessively powerful and should not be a thing.
These should both be emergency-nerfed, IMO.
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4 RepliesIts a bug. It needs a fix...not a nerf. Also...the exotic chestplate is a 3 second buff that gives the same damage increase as rift But rift lasts 20 seconds and does not require an exotic. So if we nerf rift too i am fine with a nerf to both.
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1 ReplyOh shut up ffs. It's only when dodging and a dodge last for like 0.2 sec. Will people stop crying nerf for everything because you are -blam!- in crucible and die.
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3 Replies[quote]93 % damage resist on dodge using Flow State makes them virtually unkillable, especially while in their Super. Two-tapping potential with Gyrfalcon’s Hauberk damage buff is also excessively powerful and should not be a thing. These should both be emergency-nerfed, IMO.[/quote] The dodge is fine. You have to be amplified and the dr is only during the dodge. The new exotic should just only work in pve.
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1 ReplySomebody better be answering that phone cause I -blam- called it, the forums never change. (And yes that was a reference)
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2 RepliesTfw the other two classes have. Better Arc supers Better support abilities Actual good Arc Exotic armour And yet there is always one person complaining instantly
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2 RepliesOh my god, hunter may have high damage resist for a fraction of a second. Nerf everything they have. God forbid that a meh subclass not be a trash subclass.
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Thr DR looks cool in a test but it requires amp which isn’t that easy in PvP and also the dr only applies when dodging which is kinda moot. The only viable situation I can think of issues dodge towards enemy and shot gun. the new exotic is not even arc 3.0 related but I agree it shouldn’t allow any one hit kill.
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4 RepliesLooks like I chose the winning side In all seriousness tho - Uh oh
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4 RepliesI’m interested if I can one shot with monarque and gyrfalcon. As for arc staff the winning method is the same as always, run away, or freeze them with stasis cold snap if equipped. Have not tried pvp yet.
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Into the gutter they go