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7/4/2022 12:51:46 AM
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I don't know about cheaters, that's a hard one, but I'm tired of snipers and would like a nerf into the ground so they balance out with everything. As it stands, snipers can one shot on regular health AND with an overshield at full health. I'm all for less ability oriented Crucible, but only if snipers get destroyed for PvP games. They are supposed to be a weapon that can really only be used in a stationary position, and should have no deviation from that in any game, just because of their sheer power. They've basically ruined the whole 3v3 experience, but I'll just keep getting blasted because I get weapons through level up regardless. Snipers though, should be so unwieldy in motion that they are basically impossible to use, except in the right way. Bungie keeps mentioning they don't want characters and things to have an identity crisis, they need to do the same with weapons. They each have a purpose that should not be deviated from. It should be simple enough to come up with weapon type - specific perks, because they already do that for the most part, but when your snipers have things like snapshot sights, or low zoom sights, they're having an identity crisis and it needs to be addressed. You want low zoom and good power, use a scout instead, that's its purpose, to bridge between pulse and sniper, that's the price that needs to be paid so one weapon type doesn't completely overrun everything.
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  • Snipers themselves aren't the problem. It's the absurd levels of aim assist controller has with snipers. Reticle auto chases heads, slows down so you don't over aim past the target and shoots cannon ball sized bullets lol.

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  • I'd agree there with most of what you mentioned. I still think they need a damage reduction, mainly because we have overshields, which are supposed to provide extra protection, a little extra survivability, but it does not provide that. That isn't just with snipers though. Overshield only seems to protect in a melee confrontation. I also regularly get two tapped with a fresh Ace, and Hawkmoon, and a couple of hard - hitting legendary handcannons on round start in Trials with overshield as well. The perks like Memento Mori shouldn't carry between rounds, unless those are exceptions, but I don't believe they are, so there is an air of suspicion there. No Time To Explain is pretty oppressive at the moment too, even without the portal activated, still two bursting despite any added effects. Snipers are just the most noticeable in that.

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  • Tanking a sniper headshot with an overshield is silly. They need to lower aim assist on controller snipers though for sure. Snipers are supposed to be lethal but challenging to use. They are far from challenging to use on controller though. If you are actually being 2 shot by those weapons it's a double dmg glitch that occurs. It's most likely team fire you aren't noticing though most of the time.

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