So basically with the change to resilience and how good 40% damage resist is (especially with class recovery mod) show are we supposed to gear for that now.
Are we dropping mobility or recovery? I know there’s solo builds and stuff where they’re trying to be “unkillable” but then our class ability will take longer to recharge.
Basically just looking for input/advice on what kind of “stat meta” I should go for as a hunter
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I never specced for mobility. Its a useless stat in literally everything except DSC bomb running. I always specced in grenades or melee or recovery before this season.
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I'm looking to optimally get 80 Mobility, 100 Resil, dump Recov Those last 20 points can be filled in by a lightweight weapon, and those last couple tiers of Resilience are the strongest Been using Assassin's Cowl and Healing Grenade on Gunslinger for fast health. Nightstalker has time to Recover while invis or can use Graviton Forfeit to be set at 9 Recov while invis. And Revenant can use Shards and Rime to heal
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Pretty balanced but I go highest mobility (10/9) then resilience (at least 8) and then recovery (usually gets between 4-6). Devour or restoration off set the recovery and with so much tied to dodge I like to keep this up as much as I can, even by taking a small hit to resilience.
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Haven't even dropped any recov or mob or discipline. I still maintain them at 100 and my res is at 18.... Not had any problems in pvp. The res stat is far too over hyped, you can just spec into higher stability weapons and unflinching mods. But if you really want less flinch and spec into res just go for tier 4 or 5 with unflinching mods and semi too high stability level weapons.
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2 RepliesI dropped recovery at least for this season. Classy restoration negates recovery. I got my resilience to 100 and try to keep my mobility as high as possible.
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3 RepliesIt’s pretty easy to get mobility relatively high (thanks to powerful friends) and still have 100 in Res and Recov. Just take some solid armor farming. You can also drop a point or two in recovery to have 100 mob and Res.
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Depends your build, there's no one right answer. Some hunters will build heavily around their grenades, and will want Recovery, Discipline, and resilience. Some will have a melee build and might just do recovery resil and mobility.