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5/29/2022 4:33:07 PM
27

Starfire Protocol and Healing Grenades

Solar supportlocks are stronger than before!

44

No, Solar 3.0 was a healer nerf

372

I don't play Warlock

40

Ha ha Burnlock go brrr

53

Hi everyone, hi Bungie, i am here to try and make the best that i can out of this feedback of mine, so bear with me. I would like to see an extra Aspect added to Warlocks that allows me to play the Middle Tree build the way it was before the Solar 3.0 omega nerfs. What do i mean Omega Nerfs? Well i have two big problems with my Build getting torn to shreds in this rework. I have a 41 Discipline Starfire Protocol. For over two years i've consistently enjoyed using it to convert two Fusion Grenades into healing nades to help both sides of a team in an Atheon room or a multitude of other situations. That's now gone, because Healing Grenades are no longer a choice, no longer converted. They are simply equipped, one and done, and Starfire Protocol doesn't interact with them at all. My suggestion: Add a fourth Aspect to Warlocks that reintroduces two things: - The ability to convert grenades by holding them, thus reenabling Starfire Protocols previous use - An increase to the ability regeneration previously provided by Benevolent Dawn (the Fragment for it is just incredibly weak and not really worth using, and even got disabled). Even if that thing is just bugged and comes back as strong as it used to be, triggering it now requires an additional fragment and an explicit use of the melee ability hit, it should honestly trigger off of having allies stand in my rift as well. I honestly just want my healer / support build back, i do not much care for the PvP aspects of aimgliding and icarus dashing. Please at the very least give me an option to play how i enjoyed playing, right now my Solar Warlock feels so crippled i've completely abandoned the subclass unless i am forced to swap to it for bounty progress. Void does better for damage, sustain (Devour), debuffing and Stasis is still my crowd control favorite. PvE Solar 3.0 is just... fancy optics with gameplay i'm firmly turned off by. So yeah if you could unbreak my build by giving Starfire Protocol a doubling of the Healing Grenade slot at the VERY least (probably an easier & quicker fix than a whole new aspect restoring the previous mechanics) that'd be much appreciated. What do you guys think? Are Healer/Support solar warlocks still as good as they were before Solar 3.0?

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  • Burnlock go brrr. :)

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    • At this point I’d rather have them forget the healing aspect (which I think they have) and lean hard into the burn the world part of warlock

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    • Benevolence fragment is really strong, but if feels like warlocks are less about healing and more about spamming radiance to allies. Removing the utility of having access to healing or damage depending on the situation and not being able to use it with other Grenade exotics is kinda annoying. Solar 3.0 isn’t bad. It’s just that it removes a lot of the versatility that warlocks had in deference to the original top tree.

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        Lol you think Bungie reads the forums.. dmg is too busy being passive aggressive towards his player base to read anything here

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        • Solar 3.0 should have seen mire warlock stuff get updated The rift doesn't synergies well with other ability due of them not having the new keywords I honestly think Star fire protocol need a change that it required radiant instead of empowering but lower energy gain (maybe like demolitionist) Used to be mad about dawn chorus....they are ok...issue is the super not lasting or regen ability on kill

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        • Buff heal and bring Backstreet benevolant down

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        • Hey Warlocks we titans are about to grab our Phoenix Cradle exotic. Now look at us, we’re the healers now lol

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          • I’m sad that there isn’t a flamethrower turret/buddy :(

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            • I have a feeling the last season of the year will have aspects for Void, Solar, and Arc, so that they have the same amount of Stasis. I hope anyways.

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            • Edited by Itcus: 5/30/2022 12:30:53 PM
              I don't play -Warlock-, and really don't care one way or the other, but seems to me Bungie don't want you having 2 healing nades. Makes the game too easy I guess. I doubt this will ever be changed.

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              • Idk man but warlocks got nerfed being support wise but the damage now with them is amazing and consistent from what ive used.

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                • No. Not a fourth aspect just for warlocks. Very dumb. Instead, it should have been a fragment for every class that, when equipped, converts whatever grenade you're using into a healing grenade by holding the grenade button. That way, both titans and hunters have access to it but warlocks have an exotic armor that further improves that build. Problem solved.

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                • I feel like they split heat rises and icarus dash into two aspects to artificially nerf solar warlocks, and forgot to add a bottom tree aspect in the process. There is no way of getting the explosive focussed bottom tree gameplay, and support warlocks have lost a ton of utility (no empower melee, no normal grenades if using healing grenade or vice versa, well of radiance nerfed, benevolent dawn got turned into a fragment that's significantly weaker than the original effect) Overall, with both void 3.0 and solar 3.0 I feel like every class has had one or two aspects significantly favored over the other aspects, and because, unlike stasis, there is no fourth aspect to choose from, ends up limiting the buildcrafting too much because you can't specialize yourself as much as before with the subtrees.

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                  • I currently main a Warlock, and… yeah, from my experience, Solar is not as great as it used to be. I enjoyed the ability to choose either damaging Grenades, or Healing just by holding the button for it. Erasing that (in my opinion) seems more of a nerf rather than a “3.0” upgrade. That, and the lack of Overshield for Warlocks. I can’t figure out why Bungie removed it. It wasn’t exactly game-breaking, was it?

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                    • Not saying you yourself are doing this, but it’s funny to see people acting like the solar warlock is complete garbage, when in actuality, it just isn’t broken anymore. No longer the undisputed top tier for PvE.

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                      • We’re getting closer to MMO Roles being effective and useable. Not quite their but we are getting close. Perhaps after another season or 2 we will be there. They need to stop giving us temporary mods though and having these mods play into the roles.

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                      • Every class should have an exotic that gives double nades or melee regardless of the specific ability. Some exotics for some classes do this, while others are specific to an ability. If Bungie normalizes this kind of exotic armor while also having those specific ability boosters you wouldn't have this issue.

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                      • For sure needs to be a charged nade frament for heals and do away with the new healimg nade. That should be exclusive to Warlocks

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                        • Aspect: healing touch. Powered melee now sends out wave of healing in the direction you are facing (still uses the finger click cause its pretty cool) has a 15 second cool down. Something like that would be cool.

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                        • I don’t see why well doesn’t just intrinsically allow you to convert Nades into healing like it used to. I already have a healing rift and a well half the time, why would I waste a utility slot on a healing only nade

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                        • We need healing turrents... Like bleak watcher.

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                          • [quote]Hi everyone, hi Bungie, i am here to try and make the best that i can out of this feedback of mine, so bear with me. I would like to see an extra Aspect added to Warlocks that allows me to play the Middle Tree build the way it was before the Solar 3.0 omega nerfs. What do i mean Omega Nerfs? Well i have two big problems with my Build getting torn to shreds in this rework. I have a 41 Discipline Starfire Protocol. For over two years i've consistently enjoyed using it to convert two Fusion Grenades into healing nades to help both sides of a team in an Atheon room or a multitude of other situations. That's now gone, because Healing Grenades are no longer a choice, no longer converted. They are simply equipped, one and done, and Starfire Protocol doesn't interact with them at all. My suggestion: Add a fourth Aspect to Warlocks that reintroduces two things: - The ability to convert grenades by holding them, thus reenabling Starfire Protocols previous use - An increase to the ability regeneration previously provided by Benevolent Dawn (the Fragment for it is just incredibly weak and not really worth using, and even got disabled). Even if that thing is just bugged and comes back as strong as it used to be, triggering it now requires an additional fragment and an explicit use of the melee ability hit, it should honestly trigger off of having allies stand in my rift as well. I honestly just want my healer / support build back, i do not much care for the PvP aspects of aimgliding and icarus dashing. Please at the very least give me an option to play how i enjoyed playing, right now my Solar Warlock feels so crippled i've completely abandoned the subclass unless i am forced to swap to it for bounty progress. Void does better for damage, sustain (Devour), debuffing and Stasis is still my crowd control favorite. PvE Solar 3.0 is just... fancy optics with gameplay i'm firmly turned off by. So yeah if you could unbreak my build by giving Starfire Protocol a doubling of the Healing Grenade slot at the VERY least (probably an easier & quicker fix than a whole new aspect restoring the previous mechanics) that'd be much appreciated. What do you guys think? Are Healer/Support solar warlocks still as good as they were before Solar 3.0?[/quote] I agree %100! I feel that solar 3.0 completely ruined the healing aspect for warlocks. I just hope bungie listens to feedback. But I'm not holding my breath

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                          • Honestly I think the best thing they could do is combine the heat rising aspect and icarus dash aspect, then make a new aspect that let's warlocks charge grenades and make healing grenades. This new aspect should bring back the synergy of benevolent dawn as well, especially since this basically nerfed lumina and the warlock glave. Also they need to add radiant back to sunspots.

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                            • I'd be open to a new "Holyfire Harness" Exotic that does the almost the same thing as "Starfire Protocol" except healing allies gives you rift energy. Although I think the simplest fix would be to make "Touch of Flame" provide you with double healing grenades. However I don't main Warlock, so both ideas might be terrible for various reasons I haven't thought of.

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                            • I hate to see warlocks healer class identity get completely stripped and then sent to titan as a solo heal vs a team heal. I loved being the team healer and now i can just survive alone as a titan :(

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                              • Edited by geeesegooose: 5/30/2022 4:00:40 AM
                                I feel the same way. I’ve been a starfire protocol main for a long time but now it’s useless almost for the way I used it

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