Can provide video if needed but basically if u equip new exotic hunter gauntlets Caliban's Hand together with artifact mod Rays of Precision both of them stop to ignite combatants.
Exotic ignites combatants on a direct hit, artifact mod ignites after getting a precision final blow while radiant.
They both work properly on their own but combined together they refuse to ignite on precision final blow(proximity knife throw to the head or solar weapon precision shot). However, it doesn't stop the gauntlets to ignite enemies on body final blow/direct hit.
UPDATE: on random occasion u actually ignite the enemy on precision proximity knife final blow but it's a coinflip.
Also, scorch from Knife trick melee still refunds melee with Knock'em Down aspect when the scorch kills the enemy, not the melee itself. The scorch from exotic gauntlets doesn't refund your melee with aspect equipped. Also, I've noticed that with exotic gauntlets equipped you sometimes don't get the refund at all even if u killed the enemy with direct hit (can be easily replicated when throwing proximity knife with exotic gauntlets at cabal in castellum while being at 1570 power - so 10 power below recommended).
Will try to make a video about all the bugs when I have some time, would be happy to explain and demostrate all the bugs over voice chat.
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Can confirm, posted this on another forum post about it as well: [url]https://gfycat.com/weedecisiveblackfly[/url] It seems even the explosion while equipped with the exotic doesn't refund the knife. For me it only seems to work if i get a direct hit on a mob in a group and it kills 3 or more enemies.(not consistently tho). Really hope this gets fixed