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Destiny 2

Discuss all things Destiny 2.
5/14/2022 5:43:11 AM
5

The Firing Range in Enclave needs Improvement

Some floating discs that show base and precision damage numbers is the most absolute basic replacement for what we wanted in a Test Range environment. They don't even count all of a rocket / grenade launcher's damage! Aside from fixing the targets to include both impact AND explosion damage on Rockets and Grenade Launchers, I'd like 3 major things: 1. Distance Markers: So we know how far we're actually shooting. 1m, 2m, 3m, 5m, 10m, 20m, 50m can be useful with a wall of sorts to bump up against so we're sure we're in the right spot for reference 2. Allow the targets to provide damage and precision-related perks like Rapid Hit, Frenzy, and Focused Fire. 3. Give breakable targets to allow us to try out other kill-related perks like Tunnel Vision, Kill Clip, and Rampage As a bonus 4th, perhaps give bigger-sized Targets along the side of the range to count for Major and Boss-type enemies. This current haphazardly-tossed discs-in-the-air setup is very unhelpful.

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  • Edited by Refrigerator Jax: 5/14/2022 11:35:55 PM
    Is it a actual firing range? Just looks pointless to me, only good thing about it you can go there before a strike and get max heavy like you could at the tribute hall. This "firing range" looks like a half arsed puzzle they couldn't be bothered to finish.

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    • The targets just need distance markers on them like amo crates or capture flags have. Maybe make some of them move, back and forth or a figure 8 or something, activate aim assist.

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    • There is a firing range?

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      • What needs some serious improvement is the firing range at the tower! Oh wait there isn’t one, maybe having one where ever a vault is would be neat, for most people I mean. I’m sure some don’t like firing ranges in their shooter games.

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      • It didn’t need to be there to begin with.

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