Trials is bad when the meta is bad. When we have things oversheild spam, LoW, TLW, le monarch, loreli, invis spam, chappy, ect, reigning supreme; it ruins the playlist.
Other game modes are annoying but more playable. The reason why trials is so susceptible to bad metas is the game mode. One death in Elimination is HUGE, unlike survival, clash(skirmish), or even showdown, that death has a high likely hood of costing an average team the round.
We need to make PvP more gun skill focused FOR REAL if we want a good trials. That means THESE special weapon changes, less things like void 3.0, less things like stasis. That means recognizing that things fusions, bows, overshuelds, invisibility and GLs are bad for PvP. Some guns should not be good in crucible.
Trials is is such a bad state because of the recent increases in the amount of cheese present in destiny 2. I guarantee you that everyone from Jims to sweats will have more fun if it’s possible to peek a primary fight without being slammed by cheese.
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Agree with all of it except invis cheese. Considering there are audio ques for it and you can still be killed while invis in a single shot, it is literally nothing compared to the amount of unobstructable cheddar that titans are constantly hiding in. Nothing makes hunters unkillable. Everything makes titans unkillable. Regardless of my opinion on that, bungie doesn't hear, respond, care, or implement a single thing to make the user experience a concern. Is no longer halo bungie, where the experience played a factor in development, is now just garbage money grab bungie riding the coattails of the company that strived for excellence.