If you're gonna mention how the need to make bigger maps just don't bother because that not going to happen and certainly not enough to make a big impact.
Hand cannons should not even be in the same league of range as the likes of a slow fire rate messenger pulse but they are.
No one weapon should have it all, range, hard hitting flinch, peek shooting, in air accuracy. Something has to go and I say range.
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#destiny2
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You do know any scout/pulse rife/ sub machine gun best they every time. Hand Cannon take skill and u have to hit ur shots unless u have exploding rounds then which your pretty good but u still get out dps by anything that fires quick